e54d8c3352
Dead men tell no tales.
EvilSeph
2011-05-12 10:22:52 -04:00
25a74b624c
Edited src/main/java/org/bukkit/craftbukkit/entity/CraftPig.java via GitHub
Andrew Ardill
2011-05-11 17:42:42 -07:00
88d0171c43
Merge pull request #268 from xPaw/master
Andrew Ardill
2011-05-11 17:40:13 -07:00
32fd447715
Cleaned up left over debug messages.
EvilSeph
2011-05-10 14:44:45 -04:00
5ca0a881ad
Moved inventory cleaning to occur after the event is called to preserve the exact state of the inventory for plugin use.
EvilSeph
2011-05-09 15:53:53 -04:00
0faaf5af8a
Made the movement speed check more reliable on high load servers.
EvilSeph
2011-05-09 14:51:01 -04:00
b2c558eab1
Fixed rain not putting out fires due to a mistranslation issue.
EvilSeph
2011-04-25 21:08:52 -04:00
d2a4c510b3
Added events related to weather in 1.5. Thanks wizjany!
EvilSeph
2011-04-25 19:47:25 -04:00
1d0a6d56b7
We need to reset the invalid position.
EvilSeph
2011-04-25 19:11:44 -04:00
70c177e0fb
Implemented painting events (thanks verrier and tanelsuurhans)
Erik Broes
2011-04-25 23:23:42 +02:00
5fff84c5a9
Added the ability to retrieve a world's Seed.
Rigby
2011-04-23 17:57:25 +01:00
1db5464d91
Fix forgotten call of EntityInteractEvent for PressurePlates.
Erik Broes
2011-04-25 22:19:39 +02:00
88ebcc8db5
Fix TextWrapping issues; Now limits the packets send to the client to either: 119 chars or 320 width. This will strip disallowed characters, propagate colors properly to the next line and not 'eat' multiple color-codes.
Erik Broes
2011-04-25 18:14:06 +02:00
6940f56d4d
Updated README for lineending demands
Erik Broes
2011-04-25 12:51:53 +02:00
a6c8a36dce
Update for 1.5_02.
Erik Broes
2011-04-20 22:47:26 +02:00
2fd3f8d299
Reapplying changes lost with our new system in CraftInventory and CraftInventoryPlayer.
EvilSeph
2011-04-21 00:24:27 -04:00
ddfa284be7
Oops don't break the pom.xml
Erik Broes
2011-04-20 19:11:22 +02:00
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
Erik Broes
2011-04-20 19:05:14 +02:00
ac9f297445
Don't want the scheduler taking invalid arguments as well.
sk89q
2011-04-18 23:52:19 -07:00
a450dcbb83
Fixed CraftScheduler to catch exceptions thrown by tasks, rather than crash the server.
sk89q
2011-04-18 23:47:49 -07:00
0048b22e44
Fixed another issue involving invalid player positions or movement.
EvilSeph
2011-04-19 01:04:13 -04:00
5e154b2235
Fixed name display in log messages for invalid yaw/pitch check.
EvilSeph
2011-04-19 00:49:59 -04:00
8aa376fc27
Added pre-login event for catching logins right after name verification has completed. This happens in a different thread from the server (and thus can also block).
sk89q
2011-04-16 03:08:13 -07:00
dc6c906e1a
The @Override annotation should only be used when overriding a method. Not when implementing an interface.
Andrew Ardill
2011-04-14 12:58:04 +10:00
2c1f336e97
Fixed an oversight allowing players to set invalid positions.
EvilSeph
2011-04-13 20:57:43 -04:00
f34f41a471
Fixed the NaN check in Entity.java
EvilSeph
2011-04-13 03:13:36 -04:00
70eb283bd0
Removed redundant check due to merging the ifs. Ooops.
EvilSeph
2011-04-12 22:14:42 -04:00
7baf5fa484
Made fauxSleeping persist on death and cross-world teleport.
sk89q
2011-04-11 17:10:17 -07:00
8de85b8afb
Fixed potential NPE with bed leave event.
sk89q
2011-04-11 17:07:20 -07:00
86c467cb50
Fixin' the problem of AFK people not in bed.
sk89q
2011-04-11 11:48:31 -07:00
2685de187a
Made what should be the last change missed in translation that might cause chunk issues.
EvilSeph
2011-04-07 19:51:29 -04:00
62e10c774b
And Bukkit only provide avaje.ebean, oops :D
Erik Broes
2011-04-08 00:21:55 +02:00
13e31d11c2
Prevent maven shade-duplication spam where not needed
Erik Broes
2011-04-08 00:19:41 +02:00
27d3396a35
Added bed events and methods.
sk89q
2011-04-07 11:26:51 -07:00
e2480e1347
Fixed firstEmpty() by making it search for the first null instead of Material.AIR.
EvilSeph
2011-04-07 13:06:55 -04:00
4525d16842
Prevent nasty connection errors from hitting the console.
Tony
2011-04-05 18:56:45 -05:00
c99dc23917
Fix for invalid float values too
Dinnerbone
2011-04-07 07:18:30 +01:00
270310a3a5
Made another change that was missed in translation that might cause chunk issues. This should address one of the chunk issues experienced when teleporting.
alron
2011-04-06 02:29:14 -07:00
13218f55e4
Fixed a crash in pitch/yaw calculation, probably a big improvement performance too (but then maybe not :D)
Dinnerbone
2011-04-07 06:50:16 +01:00