6c9cb5a95e
Updated version for 1.8.1-R4
Nathan Adams
2011-10-31 01:49:47 +00:00
c69f5fda9b
added some missing comments for falling entities
Tahg
2011-10-27 20:03:28 -04:00
2f1513cae0
Add missing CraftBlock hashCode()
Erik Broes
2011-10-20 23:20:26 +02:00
695f25a32b
Added a case previously not covered by VehicleDestroyEvent for boats.
sk89q
2011-10-13 01:16:22 -07:00
8c02599256
fixed mapping of Art <-> EnumArt in Paintings
Tahg
2011-10-12 14:12:53 -04:00
7d153a9f58
Added header to bukkit.yml
Nathan Adams
2011-10-12 13:26:07 +01:00
75d9b04deb
Added new bukkit.yml entry (settings -> world-container) to control the directory worlds are stored in
Nathan Adams
2011-10-12 04:24:41 +01:00
f4229fcadd
Implemented getPlayer of OfflinePlayer
Nathan Adams
2011-10-11 14:52:07 +01:00
fd57c7111c
Fixed fauxSleeping check on leaving bed
Nathan Adams
2011-10-11 02:38:32 +01:00
af1838305c
Implemented entity age methods
Nathan Adams
2011-10-11 02:23:10 +01:00
b73d095a9f
revert change to make mobspawners drop a spawner of that type removed some debug code fixed a 1.5 compatibility issue
Tahg
2011-09-29 15:36:02 -04:00
935313dea7
Fixed players not receiving broadcasts (and other similar issues) after signing out and in rapidly
Dinnerbone
2011-09-27 23:13:58 +01:00
95666779f8
added fallback code for invalid entities from mobspawners
Tahg
2011-09-27 16:45:46 -04:00
40c8cc0421
Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman.
sk89q
2011-09-26 15:37:38 -07:00
afd95b7e30
Added server list ping event.
sk89q
2011-09-26 15:32:05 -07:00
87494d46f8
Added Player.get/setListName to change the name of the player on the player list.
sk89q
2011-09-26 15:10:35 -07:00
d226e551ae
data improvements
Tahg
2011-09-26 03:07:06 -04:00
b7c43fbff1
Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
sk89q
2011-09-25 11:20:51 -07:00
8f8c62b71b
Ensure there's only one OfflinePlayer object per actual offline player
Dinnerbone
2011-09-25 04:21:35 +01:00
a1f8d3fd47
Changed max player count from 126 to 60 for ingame player list rendering fixes
Dinnerbone
2011-09-25 04:14:27 +01:00
aece687d01
Implementation of the Jukebox BlockState
Celtic Minstrel
2011-08-22 01:36:01 -04:00
2ae6b431b3
Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding.
Wizjany
2011-09-17 20:16:18 -04:00
167febd8e6
Fixed allow-animals not applying to chunk generation.
EvilSeph
2011-09-19 22:53:36 -04:00
9954a3d8b4
Missed closing the comment block -- doh
Erik Broes
2011-09-18 14:26:26 +02:00
a4355d4bd9
Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug
Erik Broes
2011-09-18 13:11:17 +02:00
af6ba0f026
implementation of PlayerGameModeChangeEvent call
sunkid
2011-09-16 15:04:11 -07:00
65052c8a59
Workaround for crash when chests mix up with furnaces - need to investigate cause
Dinnerbone
2011-09-18 00:03:58 +01:00
3f4ee9ab56
Added support back in for biome temperature and rainfall in snapshots.
Mike Primm
2011-09-15 15:57:37 -05:00