Commit Graph

1264 Commits

Author SHA1 Message Date
Wesley Wolfe
a06f7b1b86 Add ItemMeta factory and interfaces. This adds BUKKIT-15
Included with ItemMeta is a new serializable class Color.

PotionEffects are now serializable.
2012-12-17 01:16:28 -06:00
Wesley Wolfe
a7bd98960a Add Material methods. Adds BUKKIT-3161, BUKKIT-3162, BUKKIT-3163,
BUKKIT-3164

This adds an isFlammable method, to indicate if a block can catch fire.

This adds an isTransparent method, to check if light can pass through.

This adds an isOccluding method, to check if it fully blocks vision.

This adds an isBurnable method, to indicate if a block can burn away.
2012-12-14 02:03:05 -06:00
feildmaster
5d6592e5d2 Add EntityEquipment API. Adds BUKKIT-3103 2012-12-10 19:09:58 -06:00
Wesley Wolfe
428b2e9390 Bump JUnit version 2012-12-09 18:14:54 -06:00
Wesley Wolfe
8b669c18b2 Add isSolid() to Material. Adds BUKKIT-3131
A 'solid' material indicates that it is a block and cannot be passed
through.
2012-12-09 15:13:25 -06:00
feildmaster
f3dfe8bd01 An executor set to null will now use the plugin. Fixes BUKKIT-3127 2012-12-09 00:31:25 -06:00
feildmaster
8df7caf91f Add FurnaceExtractEvent. Addresses BUKKIT-2114
Added a "BlockExpEvent" to hold experience and the handlers for the events
2012-12-09 00:31:23 -06:00
Travis Watkins
0700565d8b Provide a faster way to get a location. Adds BUKKIT-3120
Currently when a plugin wants to get the location of something it calls
getLocation() which returns a new Location object. In some scenarios this
can cause enough object creation/destruction churn to be a significant
overhead. For this cases we add a method that updates a provided Location
object so there is no object creation done. This allows well written code
to work on several locations with only a single Location object getting
created.

Providing a more efficient way to set a location was also looked at but
the current solution is the fastest we can provide. You are not required
to create a new Location object every time you want to set something's
location so, with proper design, you can set locations with only a single
Location object being created.
2012-12-07 21:18:31 -06:00
feildmaster
089ab8e525 Add API to get and set collar colors of wolves 2012-12-05 18:03:24 -06:00
Wesley Wolfe
d9dc8fce62 Deprecate the scheduleAsync methods.
The name is misleading, as it can be misconstrued to mean "a sync"
instead of properly understanding it as "an async"
2012-12-05 13:18:47 -06:00
feildmaster
74a6fb9834 Add getShutdownMessage() and stop command arguments. Adds BUKKIT-3031 2012-12-05 06:06:44 -06:00
Wesley Wolfe
e468a8b391 [BREAKING] EntityChangeBlockEvent can be non-living. Adds BUKKIT-3078
Non-living entities can change blocks, specifically falling blocks. This change is a small source break, but mainly a byte-code break (requires plugins to recompile).
2012-12-04 22:17:03 -06:00
Travis Watkins
f5a0cf0821 Add API for controlling mob despawn away from players. Adds BUKKIT-2986 2012-12-04 21:30:44 -06:00
feildmaster
49690f9620 [BREAKING] Update BlockFace directions. Fixes BUKKIT-1567, BUKKIT-3069
If you use BlockFace in any way, to compensate the directionals being incorrect, you can still have backwards compatibility if you add in the handling in your plugin:
boolean legacyBlockFace = BlockFace.NORTH().getModX() == -1; (and then handle it accordingly)

If you didn't special case your directions to fix what's being fixed here... Hurray! Your plugin should now work.
2012-12-01 01:06:29 -06:00
Wesley Wolfe
4272e10fb7 Add data values for entity change block event. Adds BUKKIT-3077, BUKKIT-3076 2012-11-30 12:07:10 -06:00
feildmaster
1736f766dc Add API for creating explosions without damaging blocks. Fixes BUKKIT-3061 2012-11-27 19:35:03 -06:00
Wesley Wolfe
5165d9657e Make RECORD_12 a record. Fixes BUKKIT-3023
Record 12 was missed when added to the Material enum.
2012-11-24 02:26:07 -06:00
Darth Android
b0b6d082d9 Cache material data constructors. Fixes BUKKIT-2980
Reobtaining a constructor is not a trivial operation, this change makes the Material enum store the respective constructors for each MaterialData.

Additionally 'fixed' the material tests to use proper generics.
2012-11-24 02:25:20 -06:00
EvilSeph
ec2ad0f387 Updated version to 1.4.5-R0.3-SNAPSHOT for development towards next release. 2012-11-20 20:34:06 -05:00
EvilSeph
d09e7cc69d Updated version to 1.4.5-R0.2 in pom.xml for Beta. 2012-11-20 20:06:15 -05:00
feildmaster
e31418234f Add DamageCause for FallingBlocks. Adds BUKKIT-2781 2012-11-20 17:09:25 -06:00
EvilSeph
9470616030 Updated version to 1.4.5-R0.2-SNAPSHOT for development towards next release. 2012-11-18 22:50:48 -05:00
EvilSeph
bc856644b0 Updated version to 1.4.5-R0.1 in pom.xml for Beta. 2012-11-18 22:39:58 -05:00
EvilSeph
288ec65421 Add ability to pass 'max' as 'level' for EnchantCommand. 2012-11-18 17:45:00 -05:00
Karl Fritsche
872851890a Update sounds for Minecraft 1.4.2 changes. Fixes BUKKIT-2849 2012-11-17 11:07:49 -06:00
James Clarke
95f68e9d36 Add API for getting and setting Skeleton and Zombie types. Fixes BUKKIT-2818 2012-11-17 10:05:53 -06:00
EvilSeph
ea864fbaf7 Add default EnchantCommand. Tim, The Enchanter - I AM DEATH! Adds BUKKIT-2961 2012-11-17 01:14:41 -05:00
EvilSeph
f3468327b9 Essential core commands shouldn't be overriden. Fixes BUKKIT-1546 2012-11-17 00:27:36 -05:00
Travis Watkins
be36f8114e Update Bukkit for Minecraft 1.4.5 changes. 2012-11-16 10:12:54 -06:00
EvilSeph
9421e618b9 Add aliases to TellCommand to bring us in line with Vanilla behaviour. 2012-11-15 23:04:45 -05:00
EvilSeph
d31ca9e797 Remove unnecessary Overrides in Default commands. 2012-11-15 23:03:03 -05:00
EvilSeph
b2870e185a Made KillCommand set the player health to 0 to allow it to work in Creative. Fixes BUKKIT-2949 2012-11-15 22:52:10 -05:00
EvilSeph
50814db38a Added proper feedback to default commands. 2012-11-15 22:52:04 -05:00
Wesley Wolfe
5bc7c5ad89 Make some JavaPlugin methods final. Fixes BUKKIT-2916
These methods were never intended to be overwritten, and bukkit relies
on their internal functionality. Additionally, the methods were inlined
in JavaPlugin, but the finality maintains intention.
2012-11-13 16:13:45 -06:00
Travis Watkins
69374c7d40 Update Bukkit for Minecraft 1.4.4 changes. 2012-11-13 16:13:38 -06:00
EvilSeph
4b2401de76 Updated version to 1.4.2-R0.3-SNAPSHOT for development towards next release. 2012-11-03 01:08:00 -04:00
EvilSeph
a329871d2e Updated version to 1.4.2-R0.2 in pom.xml for Beta. 2012-11-03 00:50:26 -04:00
EvilSeph
e94003894b Add yaw and rotation to default TeleportCommand. Fixes BUKKIT-2774 2012-10-31 22:02:47 -04:00
EvilSeph
fb4bffac00 Updated version to 1.4.2-R0.2-SNAPSHOT for development towards next release. 2012-10-31 20:51:51 -04:00
EvilSeph
cbe6ec1b44 Updated version to 1.4.2-R0.1 in pom.xml for Beta. 2012-10-31 15:59:04 -04:00
EvilSeph
c6b29a7899 Add EXPLOSION and DEFAULT RemoveCauses to the HangingBreakEvent.
EXPLOSION is used when a hanging entity is removed by an explosion.
DEFAULT is used when a hanging entity is removed by an uncategorised
cause.
2012-10-31 14:23:56 -04:00
Travis Watkins
b077059192 Add inventory types for new containers. Fixes BUKKIT-2741 2012-10-31 13:25:26 -04:00
Travis Watkins
aa4644cda3 Add API for ambient mob spawn limit. Adds BUKKIT-2765 2012-10-31 13:01:29 -04:00
Travis Watkins
07ba841f34 Add BlockCommandSender for Command block 2012-10-31 10:54:53 -05:00
EvilSeph
d6d81089a1 Fixed typo in PotionType. 2012-10-31 11:40:11 -04:00
Wesley Wolfe
bacc2e3596 Replace 'Magic Numbers' in commands.
These numbers are mirrored in vanilla code as the coordinate limits for
a world. Replaced usages to a static final member for code readability.
2012-10-31 04:19:11 -05:00
Wesley Wolfe
276d45f1f0 Provide the 1.4.2 potions. Adds BUKKIT-2727.
Two potion types were missing from the 1.4.2 update. Invisibility and
night vision are now in the potion type enum.

Fixes an erroneous use of PotionEffectType.SPEED where it should have
been WEAKNESS.

Removed deprecation for the PotionEffectType relating to certain effects
that are now active in 1.4.2.

Fixes BUKKIT-2677, BUKKIT-2758.
2012-10-31 04:19:11 -05:00
feildmaster
5fb6a4f82b Add default GameRule command. Fixes BUKKIT-2671 2012-10-31 03:45:26 -04:00
feildmaster
482d5e3ee4 Add API for managing and using GameRules. Adds BUKKIT-2757 2012-10-31 03:44:26 -04:00
h31ix
ccd030487b Add API for ItemFrames. Adds BUKKIT-2668
As well as adding methods for ItemFrames, this moves some methods
previously contained in Painting to Hanging, as they are shared by both
classes.

An enum was added that represents rotations, similar to a clock-face.
This is needed as a contrast to cardinal direction based rotations.
2012-10-31 01:19:33 -05:00