sk89q
8b9541be53
Added BlockVector a la WorldEdit as requested by #246 . This BlockVector is safe to be used as keys in hash sets and hash maps, but it is mutable and careful attention must be paid to not modify the vector post-insertion into a set or map.
2011-02-05 23:20:06 -08:00
sk89q
71fb1d2646
Added node and writing functions to Configuration.
2011-02-05 22:45:12 -08:00
Erik Broes
ad9c147c47
Updated README.md
2011-02-05 16:11:37 +01:00
Raphfrk
64b2373562
getLoadedChunks method
2011-02-05 14:50:19 +01:00
EvilSeph
5bb76a6c3d
Moved the plugin list display out of the version command and into the plugins command.
...
Version should not display a list of plugins as a server running many
plugins will no longer be able to see the version output.
2011-02-05 04:30:18 -05:00
Erik Broes
601afef186
Material Durability and StackSize mixup - Fix for http://redmine.bukkit.org/issues/372
2011-02-04 22:45:52 +01:00
Dinnerbone
6a1e84b2d7
You shouldn't be here, little guy. The ConfigurationNode is a tough place for a young keyword to live.
2011-02-04 12:17:47 +00:00
Dinnerbone
67ac815162
Merge branch 'master' of github.com:Bukkit/Bukkit
2011-02-04 12:15:48 +00:00
Warren
c4ad40f84c
I *really* suck at markdown.
2011-02-03 13:15:00 -08:00
Warren
8bb2e8ce94
I suck at markdown.
2011-02-03 13:14:12 -08:00
Warren
a6b294559e
Added brief coding conventions - these may not be complete.
2011-02-03 13:13:44 -08:00
Limb
6460e3fdec
Implemented Inventory.contains with a minimum amount of item required. As per feature request #187
2011-02-04 04:06:04 +08:00
Dinnerbone
0c420536d5
Merge branch 'master' of https://github.com/Meaglin/Bukkit
2011-02-03 10:01:09 +00:00
sk89q
898654ea23
Removed SLOW_SPREAD from IgniteCause enum.
2011-02-02 21:56:57 -08:00
Dinnerbone
d36bc58cf3
Revert "fallback code for command lookup"
...
This reverts commit 74a549c74b .
2011-02-02 09:20:16 +00:00
tahg
74a549c74b
fallback code for command lookup
2011-02-01 21:56:16 -08:00
Erik Broes
8039c05c9f
General cleanup (deprecated+whitespace)
2011-02-02 00:28:41 +01:00
Erik Broes
74929091b9
Add Chunk.getBlock(x,y,z), World.loadChunk(x,z) World.isChunkLoaded(x,z).
2011-02-02 00:28:41 +01:00
Dinnerbone
d237a301ab
Added NoteBlock.play, Dispenser.dispense
2011-02-01 23:21:53 +00:00
Dinnerbone
91942d6a84
Strip colours for console output
2011-02-01 18:26:31 +00:00
Dinnerbone
a402db3d66
Don't delete the first char of the command passed
2011-02-01 18:12:46 +00:00
Meaglin
746b7a1ab2
Interface for BlockBreakEvent
2011-02-01 18:07:16 +01:00
Dinnerbone
fbdb1d15aa
Deprecated CommandSender.isPlayer (instanceof!) and added ConsoleCommandSender
2011-02-01 16:45:29 +00:00
Dinnerbone
4bd254e18f
What's the time, mr wolf?
2011-02-01 14:53:26 +00:00
Dinnerbone
324c0466bf
Added Material.matchMaterial(String)
2011-02-01 12:55:29 +00:00
Dinnerbone
cd05af918f
Added PLAYER_DROP_ITEM
2011-02-01 10:45:39 +00:00
Dinnerbone
f9124f89b7
Added setItemStack(ItemStack stack) to ItemDrop
2011-02-01 10:43:31 +00:00
Dinnerbone
77832e6871
Added VEHICLE_UPDATE
2011-02-01 10:18:27 +00:00
Dinnerbone
86780fcb39
Added PLAYER_ITEM_HELD event
2011-01-31 01:34:23 +00:00
Dinnerbone
888ef8faf4
Added getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on LivingEntity
2011-01-31 01:23:21 +00:00
Dinnerbone
8ccfad9456
Renamed ItemStack.set/getDamage to durability, which is now a short. Added Material.getMaxDurability
2011-01-31 01:06:53 +00:00
Dinnerbone
07c29dae26
Added INVENTORY_OPEN as a player event
2011-01-30 22:06:17 +00:00
sk89q
2058057ce8
Added support for different tree generation types and a callback.
2011-01-30 13:54:20 -08:00
Dinnerbone
ee0980a338
Removed EntityDeathEvent.setDrops() (just use getDrops.add/etc)
2011-01-30 20:24:36 +00:00
stevenh
d3ee9af4e5
Added new EventExecutor, missed in last commit
2011-01-29 21:18:47 +00:00
stevenh
247e77579a
Renamed IExecutor -> CommandExecutor and fixed SERVER_COMMAND doc
2011-01-29 21:17:36 +00:00
stevenh
dc04480c96
Finalising merge with head
2011-01-29 17:28:31 +00:00
stevenh
0814239f31
merge with head
2011-01-29 17:18:32 +00:00
stevenh
cc404ced12
Refactored event calling so its front loading avoiding the lookup for each event call.
...
This now uses an annoymous class implementing IExecutor that facilitates direct event method handler calling
Changed commands from being executed exclusively by a player to by a CommandSender to facilitate external command callers such as rcon
Fixed CustomEventListener
Merged in additional events
Added getFullName to PluginDescriptionFile which returns the combination of Name and Version
There's also a few bits of reformatting as it seems someones been editing with either tabs or dos eol :(
2011-01-29 16:23:56 +00:00
sk89q
578abb593b
Added Block.isBlockPowered(), block.isBlockIndirectlyPowered().
2011-01-28 10:25:13 -08:00
Dinnerbone
587ee346f8
Fixed only being able to use /reload once
2011-01-28 14:24:54 +00:00
Dinnerbone
d67110aecf
clearPlugins() and clearCommands() for PluginManager and CommandMap respectively
2011-01-28 14:18:24 +00:00
Dinnerbone
7989fe0a20
Added player.performCommand(String)
2011-01-28 09:15:43 +00:00
Taylor Kelly
99d78d912c
onDisable on stop - stephank
2011-01-27 16:15:24 -05:00
Dinnerbone
da063ad675
ENTITY_DEATH
2011-01-27 13:25:20 +00:00
Taylor Kelly
0e7dc4e1b5
BlockBurnEvent
2011-01-26 16:13:04 -05:00
sk89q
bf39db3222
Added methods to get a list of entities to World.
2011-01-26 12:48:13 -08:00
Taylor Kelly
3512d29524
EntityTargetEvent
2011-01-26 14:27:43 -05:00
Raphfrk
6366ed0c6d
some changes to comments
2011-01-25 19:11:57 +08:00
Raphfrk
971c11e366
added load chunk method
2011-01-25 19:11:56 +08:00