[Bleeding] Changed event system into a new, much faster design. Huge thanks to @zml2008 & @lahwran.
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@@ -4,12 +4,14 @@ import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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/**
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* Holds information for player movement events
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*/
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@SuppressWarnings("serial")
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public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel = false;
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private Location from;
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private Location to;
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@@ -89,4 +91,13 @@ public class PlayerMoveEvent extends PlayerEvent implements Cancellable {
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public void setTo(Location to) {
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this.to = to;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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