[Bleeding] Added Block.getLightFromSky and getLightFromBlocks

This commit is contained in:
Mike Primm
2011-12-29 13:26:01 -06:00
committed by Erik Broes
parent 05173f2200
commit 5c8bc62f26

View File

@@ -92,6 +92,24 @@ public interface Block {
*/
byte getLightLevel();
/**
* Get the amount of light at this block from the sky.
* <p>
* Any light given from other sources (such as blocks like torches) will be ignored.
*
* @return Sky light level
*/
byte getLightFromSky();
/**
* Get the amount of light at this block from nearby blocks.
* <p>
* Any light given from other sources (such as the sun) will be ignored.
*
* @return Block light level
*/
byte getLightFromBlocks();
/**
* Gets the world which contains this Block
*