[Bleeding] Changed event system into a new, much faster design. Huge thanks to @zml2008 & @lahwran.

This commit is contained in:
Nathan Adams
2012-01-16 18:25:17 +00:00
committed by Erik Broes
parent 5c8bc62f26
commit e35037ab50
132 changed files with 1691 additions and 225 deletions

View File

@@ -2,6 +2,7 @@ package org.bukkit.event.player;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Material;
import org.bukkit.entity.Player;
@@ -13,6 +14,7 @@ import org.bukkit.event.block.Action;
*/
@SuppressWarnings("serial")
public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
protected ItemStack item;
protected Action action;
protected Block blockClicked;
@@ -173,4 +175,13 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
public void setUseItemInHand(Result useItemInHand) {
this.useItemInHand = useItemInHand;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}