[Bleeding] Changed event system into a new, much faster design. Huge thanks to @zml2008 & @lahwran.
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@@ -7,7 +7,7 @@ import org.bukkit.event.Event;
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* Represents a player related event
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*/
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@SuppressWarnings("serial")
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public class PlayerEvent extends Event {
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public abstract class PlayerEvent extends Event {
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protected Player player;
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public PlayerEvent(final Event.Type type, final Player who) {
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