[Bleeding] Changed event system into a new, much faster design. Huge thanks to @zml2008 & @lahwran.

This commit is contained in:
Nathan Adams
2012-01-16 18:25:17 +00:00
committed by Erik Broes
parent 5c8bc62f26
commit e35037ab50
132 changed files with 1691 additions and 225 deletions

View File

@@ -3,12 +3,14 @@ package org.bukkit.event.player;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
/**
* This event is fired when the player is almost about to enter the bed.
*/
@SuppressWarnings("serial")
public class PlayerBedEnterEvent extends PlayerEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancel = false;
private Block bed;
@@ -34,4 +36,13 @@ public class PlayerBedEnterEvent extends PlayerEvent implements Cancellable {
public Block getBed() {
return bed;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}