[Bleeding] Changed event system into a new, much faster design. Huge thanks to @zml2008 & @lahwran.

This commit is contained in:
Nathan Adams
2012-01-16 18:25:17 +00:00
committed by Erik Broes
parent 5c8bc62f26
commit e35037ab50
132 changed files with 1691 additions and 225 deletions

View File

@@ -6,12 +6,14 @@ import org.bukkit.entity.Painting;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* Triggered when a painting is created in the world
*/
@SuppressWarnings("serial")
public class PaintingPlaceEvent extends PaintingEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
@@ -60,4 +62,13 @@ public class PaintingPlaceEvent extends PaintingEvent implements Cancellable {
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}