[Bleeding] Changed event system into a new, much faster design. Huge thanks to @zml2008 & @lahwran.

This commit is contained in:
Nathan Adams
2012-01-16 18:25:17 +00:00
committed by Erik Broes
parent 5c8bc62f26
commit e35037ab50
132 changed files with 1691 additions and 225 deletions

View File

@@ -1,15 +1,26 @@
package org.bukkit.event.entity;
import org.bukkit.entity.Projectile;
import org.bukkit.event.HandlerList;
/**
* Called when a projectile hits an object
*/
@SuppressWarnings("serial")
public class ProjectileHitEvent extends EntityEvent {
private static final HandlerList handlers = new HandlerList();
public ProjectileHitEvent(Projectile projectile) {
super(Type.PROJECTILE_HIT, projectile);
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}