[Bleeding] Changed event system into a new, much faster design. Huge thanks to @zml2008 & @lahwran.
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@@ -2,6 +2,7 @@ package org.bukkit.event.block;
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import org.bukkit.block.Block;
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import org.bukkit.Material;
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import org.bukkit.event.HandlerList;
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/**
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* Called when we try to place a block, to see if we can build it here or not.
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@@ -14,6 +15,7 @@ import org.bukkit.Material;
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*/
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@SuppressWarnings("serial")
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public class BlockCanBuildEvent extends BlockEvent {
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private static final HandlerList handlers = new HandlerList();
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protected boolean buildable;
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protected int material;
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@@ -59,4 +61,13 @@ public class BlockCanBuildEvent extends BlockEvent {
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public int getMaterialId() {
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return material;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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