Implemented Inventory and PlayerInventory and updated StorageMinecart and Slot. Added getMaxStackSize to CraftItemStack.
46 lines
1.1 KiB
Java
46 lines
1.1 KiB
Java
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package org.bukkit.craftbukkit;
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import net.minecraft.server.EntityPlayer;
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import org.bukkit.HumanEntity;
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import org.bukkit.ItemStack;
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import org.bukkit.PlayerInventory;
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public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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private EntityPlayer entity;
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private CraftInventoryPlayer inventory;
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public CraftHumanEntity(final CraftServer server, final EntityPlayer entity) {
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super(server, entity);
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this.entity = entity;
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this.inventory = new CraftInventoryPlayer( entity.an );
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}
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public String getName() {
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return entity.aw;
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}
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@Override
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public EntityPlayer getHandle() {
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return entity;
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}
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public void setHandle(final EntityPlayer entity) {
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super.setHandle((EntityPlayer)entity);
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this.entity = entity;
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}
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public PlayerInventory getInventory() {
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return inventory;
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}
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public ItemStack getItemInHand() {
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return getInventory().getItemInHand();
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}
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@Override
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public String toString() {
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return "CraftHumanEntity{" + "id=" + getEntityID() + "name=" + getName() + '}';
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}
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}
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