Files
Rekkit/src/main/java/net/minecraft/server/WorldGenTaiga1.java
2013-11-30 19:26:12 -06:00

102 lines
3.4 KiB
Java

package net.minecraft.server;
import java.util.Random;
import org.bukkit.craftbukkit.CraftBlockChangeDelegate; // CraftBukkit
public class WorldGenTaiga1 extends WorldGenTreeAbstract implements BlockSapling.TreeGenerator { // CraftBukkit - add interface
public WorldGenTaiga1() {
super(false);
}
public boolean a(World world, Random random, int i, int j, int k) {
// CraftBukkit start - Moved to generate
return this.generate(new CraftBlockChangeDelegate((org.bukkit.BlockChangeDelegate) world), random, i, j, k);
}
public boolean generate(CraftBlockChangeDelegate world, Random random, int i, int j, int k) {
// CraftBukkit end
int l = random.nextInt(5) + 7;
int i1 = l - random.nextInt(2) - 3;
int j1 = l - i1;
int k1 = 1 + random.nextInt(j1 + 1);
boolean flag = true;
if (j >= 1 && j + l + 1 <= 256) {
int l1;
int i2;
int j2;
for (int k2 = j; k2 <= j + 1 + l && flag; ++k2) {
boolean flag1 = true;
if (k2 - j < i1) {
j2 = 0;
} else {
j2 = k1;
}
for (l1 = i - j2; l1 <= i + j2 && flag; ++l1) {
for (i2 = k - j2; i2 <= k + j2 && flag; ++i2) {
if (k2 >= 0 && k2 < 256) {
Block block = world.getType(l1, k2, i2);
if (!this.a(block)) {
flag = false;
}
} else {
flag = false;
}
}
}
}
if (!flag) {
return false;
} else {
Block block1 = world.getType(i, j - 1, k);
if ((block1 == Blocks.GRASS || block1 == Blocks.DIRT) && j < 256 - l - 1) {
this.setType(world, i, j - 1, k, Blocks.DIRT);
j2 = 0;
for (l1 = j + l; l1 >= j + i1; --l1) {
for (i2 = i - j2; i2 <= i + j2; ++i2) {
int l2 = i2 - i;
for (int i3 = k - j2; i3 <= k + j2; ++i3) {
int j3 = i3 - k;
if ((Math.abs(l2) != j2 || Math.abs(j3) != j2 || j2 <= 0) && !world.getType(i2, l1, i3).j()) {
this.setTypeAndData(world, i2, l1, i3, Blocks.LEAVES, 1);
}
}
}
if (j2 >= 1 && l1 == j + i1 + 1) {
--j2;
} else if (j2 < k1) {
++j2;
}
}
for (l1 = 0; l1 < l - 1; ++l1) {
Block block2 = world.getType(i, j + l1, k);
if (block2.getMaterial() == Material.AIR || block2.getMaterial() == Material.LEAVES) {
this.setTypeAndData(world, i, j + l1, k, Blocks.LOG, 1);
}
}
return true;
} else {
return false;
}
}
} else {
return false;
}
}
}