Implement Skull BlockState. Adds BUKKIT-3259
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@@ -44,6 +44,12 @@ public class TileEntitySkull extends TileEntity {
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this.b = i;
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}
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// CraftBukkit start
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public int getRotation() {
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return this.b;
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}
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// CraftBukkit end
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public String getExtraType() {
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return this.c;
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}
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