Add new DispenseBehavior files from mc-dev for diff visibility.
This commit is contained in:
@@ -0,0 +1,32 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
final class DispenseBehaviorArmor extends DispenseBehaviorItem {
|
||||
|
||||
DispenseBehaviorArmor() {}
|
||||
|
||||
protected ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
|
||||
EnumFacing enumfacing = BlockDispenser.j_(isourceblock.h());
|
||||
int i = isourceblock.getBlockX() + enumfacing.c();
|
||||
int j = isourceblock.getBlockY() + enumfacing.d();
|
||||
int k = isourceblock.getBlockZ() + enumfacing.e();
|
||||
AxisAlignedBB axisalignedbb = AxisAlignedBB.a().a((double) i, (double) j, (double) k, (double) (i + 1), (double) (j + 1), (double) (k + 1));
|
||||
List list = isourceblock.k().a(EntityLiving.class, axisalignedbb, (IEntitySelector) (new EntitySelectorEquipable(itemstack)));
|
||||
|
||||
if (list.size() > 0) {
|
||||
EntityLiving entityliving = (EntityLiving) list.get(0);
|
||||
int l = entityliving instanceof EntityHuman ? 1 : 0;
|
||||
int i1 = EntityLiving.b(itemstack);
|
||||
ItemStack itemstack1 = itemstack.cloneItemStack();
|
||||
|
||||
itemstack1.count = 1;
|
||||
entityliving.setEquipment(i1 - l, itemstack1);
|
||||
entityliving.a(i1, 2.0F);
|
||||
--itemstack.count;
|
||||
return itemstack;
|
||||
} else {
|
||||
return super.b(isourceblock, itemstack);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user