Fix some improper item cloning instances that would have dropped enchantments

This commit is contained in:
Celtic Minstrel
2012-03-13 20:50:36 -04:00
committed by EvilSeph
parent 77ceb0002c
commit f27427ad19
3 changed files with 4 additions and 4 deletions

View File

@@ -266,7 +266,7 @@ public class CraftInventory implements Inventory {
} else {
// More than a single stack!
if (item.getAmount() > getMaxItemStack()) {
CraftItemStack stack = new CraftItemStack(item.getTypeId(), getMaxItemStack(), item.getDurability());
CraftItemStack stack = new CraftItemStack(item);
stack.addUnsafeEnchantments(item.getEnchantments());
setItem(firstFree, stack);
item.setAmount(item.getAmount() - getMaxItemStack());

View File

@@ -114,7 +114,7 @@ public class CraftInventoryCrafting extends CraftInventory implements CraftingIn
if (item == null || item.getTypeId() <= 0) {
mcItems[i] = null;
} else {
mcItems[i] = new net.minecraft.server.ItemStack( item.getTypeId(), item.getAmount(), item.getDurability());
mcItems[i] = CraftItemStack.createNMSItemStack(item);
}
} else {
mcItems[i] = null;