[Bleeding] Fix NPE with a null bedSpawnLocation. Fixes BUKKIT-1500
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@@ -1094,6 +1094,7 @@ public abstract class EntityHuman extends EntityLiving implements ICommandListen
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} else {
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this.c = null;
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this.d = false;
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this.spawnWorld = ""; // CraftBukkit
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}
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}
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