Add per-world spawn limits with fallback to server-wide bukkit.yml settings.
Fixes BUKKIT-1565
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@@ -56,6 +56,9 @@ public class CraftWorld implements World {
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private final ChunkGenerator generator;
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private final List<BlockPopulator> populators = new ArrayList<BlockPopulator>();
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private final BlockMetadataStore blockMetadata = new BlockMetadataStore(this);
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private int monsterSpawn = -1;
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private int animalSpawn = -1;
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private int waterAnimalSpawn = -1;
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private static final Random rand = new Random();
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@@ -1119,4 +1122,40 @@ public class CraftWorld implements World {
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public void removeMetadata(String metadataKey, Plugin owningPlugin) {
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server.getWorldMetadata().removeMetadata(this, metadataKey, owningPlugin);
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}
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public int getMonsterSpawnLimit() {
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if (monsterSpawn < 0) {
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return server.getMonsterSpawnLimit();
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}
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return monsterSpawn;
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}
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public void setMonsterSpawnLimit(int limit) {
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monsterSpawn = limit;
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}
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public int getAnimalSpawnLimit() {
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if (animalSpawn < 0) {
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return server.getAnimalSpawnLimit();
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}
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return animalSpawn;
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}
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public void setAnimalSpawnLimit(int limit) {
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animalSpawn = limit;
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}
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public int getWaterAnimalSpawnLimit() {
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if (waterAnimalSpawn < 0) {
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return server.getWaterAnimalSpawnLimit();
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}
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return waterAnimalSpawn;
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}
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public void setWaterAnimalSpawnLimit(int limit) {
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waterAnimalSpawn = limit;
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}
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}
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