Update CraftBukkit to 1.6.4
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@@ -1033,7 +1033,7 @@ public abstract class World implements IBlockAccess {
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List list = this.getEntities(entity, axisalignedbb.grow(d0, d0, d0));
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for (int j2 = 0; j2 < list.size(); ++j2) {
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AxisAlignedBB axisalignedbb1 = ((Entity) list.get(j2)).D();
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AxisAlignedBB axisalignedbb1 = ((Entity) list.get(j2)).E();
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if (axisalignedbb1 != null && axisalignedbb1.b(axisalignedbb)) {
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this.M.add(axisalignedbb1);
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@@ -1349,7 +1349,7 @@ public abstract class World implements IBlockAccess {
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if (flag && entity.ai) {
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++entity.ticksLived;
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if (entity.vehicle != null) {
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entity.U();
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entity.V();
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} else {
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entity.l_();
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}
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@@ -1549,7 +1549,7 @@ public abstract class World implements IBlockAccess {
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}
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}
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if (vec3d.b() > 0.0D && entity.aw()) {
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if (vec3d.b() > 0.0D && entity.ax()) {
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vec3d = vec3d.a();
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double d1 = 0.014D;
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@@ -2565,7 +2565,7 @@ public abstract class World implements IBlockAccess {
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}
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if (entityhuman1.isInvisible()) {
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float f = entityhuman1.bw();
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float f = entityhuman1.bx();
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if (f < 0.1F) {
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f = 0.1F;
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@@ -2674,7 +2674,7 @@ public abstract class World implements IBlockAccess {
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return (double) this.i(1.0F) > 0.2D;
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}
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public boolean F(int i, int j, int k) {
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public boolean isRainingAt(int i, int j, int k) {
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if (!this.Q()) {
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return false;
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} else if (!this.l(i, j, k)) {
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