Implemented BlockState.update(boolean), signs should now work, cleaned up some code a little

This commit is contained in:
Dinnerbone
2011-01-08 01:22:17 +00:00
parent c9efe94545
commit d374bff8d0
7 changed files with 157 additions and 121 deletions

View File

@@ -14,6 +14,7 @@ import net.minecraft.server.EntityPlayerMP;
import net.minecraft.server.EntitySnowball;
import net.minecraft.server.EntityArrow;
import net.minecraft.server.EntityPlayer;
import net.minecraft.server.TileEntity;
import net.minecraft.server.WorldGenBigTree;
import net.minecraft.server.WorldServer;
import net.minecraft.server.WorldGenTrees;
@@ -185,6 +186,10 @@ public class CraftWorld implements World {
}
}
public TileEntity getTileEntityAt(final int x, final int y, final int z) {
return world.l(x, y, z);
}
@Override
public String toString() {
return "CraftWorld";