Implemented BlockState.update(boolean), signs should now work, cleaned up some code a little
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@@ -14,6 +14,7 @@ import net.minecraft.server.EntityPlayerMP;
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import net.minecraft.server.EntitySnowball;
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import net.minecraft.server.EntityArrow;
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import net.minecraft.server.EntityPlayer;
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import net.minecraft.server.TileEntity;
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import net.minecraft.server.WorldGenBigTree;
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import net.minecraft.server.WorldServer;
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import net.minecraft.server.WorldGenTrees;
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@@ -185,6 +186,10 @@ public class CraftWorld implements World {
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}
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}
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public TileEntity getTileEntityAt(final int x, final int y, final int z) {
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return world.l(x, y, z);
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}
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@Override
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public String toString() {
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return "CraftWorld";
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