Implement entity max health methods. Adds BUKKIT-266
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@@ -75,7 +75,7 @@ public class MobEffectList {
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public void tick(EntityLiving entityliving, int i) {
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if (this.id == REGENERATION.id) {
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if (entityliving.getHealth() < entityliving.getMaxHealth()) {
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if (entityliving.getHealth() < entityliving.maxHealth) { // CraftBukkit - .getMaxHealth() -> .maxHealth
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entityliving.heal(1, RegainReason.MAGIC_REGEN); // CraftBukkit
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}
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} else if (this.id == POISON.id) {
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