Reverting the Drop API for now, we need to re-evalute this as it is causing too many issues and blocking releases.
This reverts commits: - d2d03afc8854394aeefb40ea5ebf224c8032b19f - 6245746e91123dd8ef70e5f15b7cdfc7e36d8e8c - 41fae5c613e9e69a8f6bdf33b23bb09d7f407433 - c34bdecab42cf4098054a5ea43e1c2958d44ae92 - d7445084ac9a90fa0b66d8b050b8d0d2a062eaf3 - 6a6ed2e6ae2328a8a791bcc6857c44dc6c6a7030 - a783bc4dc95da8e26c673abe48fad96b550aba28 - cb50fd68766df8e07631ba5be85759f8257e8068 - 34dfff2ad5c407c712b2783f02960aac5e8649f2 - f33b513820de987b49a4338e85df80968217a601 - 5fd9fdfde055e6eb6a83db246d009b69377b7c94 - 2795b116f40d06551fbb7b96d1963c0ddbeac384
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@@ -1,6 +1,7 @@
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package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.Event;
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@@ -202,24 +203,37 @@ public class ItemInWorldManager {
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}
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public boolean breakBlock(int i, int j, int k) {
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int l = this.world.getTypeId(i, j, k);
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int i1 = this.world.getData(i, j, k);
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// CraftBukkit start
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if (player instanceof EntityPlayer) {
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if(CraftEventFactory.callBlockBreakEvent(this.world, i, j, k, l, i1, this.isCreative(), this.player)) {
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if (this.player instanceof EntityPlayer) {
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org.bukkit.block.Block block = this.world.getWorld().getBlockAt(i, j, k);
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// Tell client the block is gone immediately then process events
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if (world.getTileEntity(i, j, k) == null) {
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Packet53BlockChange packet = new Packet53BlockChange(i, j, k, this.world);
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packet.material = 0;
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packet.data = 0;
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((EntityPlayer) this.player).netServerHandler.sendPacket(packet);
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}
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BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) this.player.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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// Let the client know the block still exists
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((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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return false;
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}
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}
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// CraftBukkit end
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int l = this.world.getTypeId(i, j, k);
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int i1 = this.world.getData(i, j, k);
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this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12));
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boolean flag = this.b(i, j, k);
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if (this.isCreative()) {
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// CraftBukkit start - honour additions to drop list
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Block.byId[l].doActualDrop(this.world, i, j, k);
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// CraftBukkit end
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((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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} else {
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ItemStack itemstack = this.player.U();
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