[Bleeding] Make crafting and enchanting inventories keep track of their owner rather than returning null. Addresses BUKKIT-1209

This commit is contained in:
Celtic Minstrel
2012-03-13 22:50:09 -04:00
committed by EvilSeph
parent 4bcbe2d235
commit b9a71db046
4 changed files with 7 additions and 4 deletions

View File

@@ -21,7 +21,7 @@ public class ContainerWorkbench extends Container {
public ContainerWorkbench(PlayerInventory playerinventory, World world, int i, int j, int k) {
// CraftBukkit start - switched order of IInventory construction and stored player
this.resultInventory = new InventoryCraftResult();
this.craftInventory = new InventoryCrafting(this, 3, 3);
this.craftInventory = new InventoryCrafting(this, 3, 3, playerinventory.player); // CraftBukkit - pass player
this.craftInventory.resultInventory = this.resultInventory;
this.player = playerinventory;
// CraftBukkit end