Reworked getEntity; Hi instanceof, bay 16 classes
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@@ -1,144 +0,0 @@
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package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftSlime;
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// CraftBukkit stop
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public class EntitySlime extends EntityLiving implements IMonster {
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public float a;
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public float b;
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private int d = 0;
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public int c = 1;
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public EntitySlime(World world) {
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super(world);
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this.texture = "/mob/slime.png";
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this.c = 1 << this.random.nextInt(3);
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this.height = 0.0F;
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this.d = this.random.nextInt(20) + 10;
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this.a(this.c);
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// CraftBukkit start
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CraftServer server = ((WorldServer) this.world).getServer();
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this.bukkitEntity = new CraftSlime(server, this);
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// CraftBukkit end
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}
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public void a(int i) {
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this.c = i;
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this.a(0.6F * (float) i, 0.6F * (float) i);
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this.health = i * i;
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this.a(this.locX, this.locY, this.locZ);
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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nbttagcompound.a("Size", this.c - 1);
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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this.c = nbttagcompound.d("Size") + 1;
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}
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public void b_() {
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this.b = this.a;
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boolean flag = this.onGround;
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super.b_();
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if (this.onGround && !flag) {
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for (int i = 0; i < this.c * 8; ++i) {
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float f = this.random.nextFloat() * 3.1415927F * 2.0F;
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float f1 = this.random.nextFloat() * 0.5F + 0.5F;
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float f2 = MathHelper.a(f) * (float) this.c * 0.5F * f1;
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float f3 = MathHelper.b(f) * (float) this.c * 0.5F * f1;
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this.world.a("slime", this.locX + (double) f2, this.boundingBox.b, this.locZ + (double) f3, 0.0D, 0.0D, 0.0D);
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}
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if (this.c > 2) {
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this.world.a(this, "mob.slime", this.i(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
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}
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this.a = -0.5F;
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}
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this.a *= 0.6F;
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}
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protected void d() {
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EntityHuman entityhuman = this.world.a(this, 16.0D);
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if (entityhuman != null) {
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this.b(entityhuman, 10.0F);
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}
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if (this.onGround && this.d-- <= 0) {
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this.d = this.random.nextInt(20) + 10;
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if (entityhuman != null) {
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this.d /= 3;
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}
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this.bA = true;
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if (this.c > 1) {
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this.world.a(this, "mob.slime", this.i(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
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}
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this.a = 1.0F;
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this.bx = 1.0F - this.random.nextFloat() * 2.0F;
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this.by = (float) (1 * this.c);
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} else {
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this.bA = false;
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if (this.onGround) {
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this.bx = this.by = 0.0F;
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}
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}
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}
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public void q() {
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if (this.c > 1 && this.health == 0) {
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for (int i = 0; i < 4; ++i) {
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float f = ((float) (i % 2) - 0.5F) * (float) this.c / 4.0F;
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float f1 = ((float) (i / 2) - 0.5F) * (float) this.c / 4.0F;
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EntitySlime entityslime = new EntitySlime(this.world);
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entityslime.a(this.c / 2);
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entityslime.c(this.locX + (double) f, this.locY + 0.5D, this.locZ + (double) f1, this.random.nextFloat() * 360.0F, 0.0F);
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this.world.a((Entity) entityslime);
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}
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}
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super.q();
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}
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public void b(EntityHuman entityhuman) {
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// CraftBukkit - add cast to Entity VVVVVVVV
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if (this.c > 1 && this.i(entityhuman) && (double) this.a((Entity) entityhuman) < 0.6D * (double) this.c && entityhuman.a(this, this.c)) {
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this.world.a(this, "mob.slimeattack", 1.0F, (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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}
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protected String f() {
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return "mob.slime";
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}
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protected String g() {
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return "mob.slime";
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}
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protected int h() {
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return this.c == 1 ? Item.SLIME_BALL.id : 0;
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}
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public boolean b() {
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Chunk chunk = this.world.b(MathHelper.b(this.locX), MathHelper.b(this.locZ));
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return (this.c == 1 || this.world.k > 0) && this.random.nextInt(10) == 0 && chunk.a(987234911L).nextInt(10) == 0 && this.locY < 16.0D;
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}
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protected float i() {
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return 0.6F;
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}
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}
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