[Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775

This commit is contained in:
Feildmaster
2012-02-10 08:32:11 -06:00
committed by EvilSeph
parent 5316c43a82
commit b06719dd03
7 changed files with 41 additions and 154 deletions

View File

@@ -6,8 +6,6 @@ import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
// CraftBukkit end
@@ -169,7 +167,8 @@ public class EntityArrow extends Entity {
if (movingobjectposition != null) {
// CraftBukkit start
ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
Projectile projectile = (Projectile) this.getBukkitEntity();
ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
this.world.getServer().getPluginManager().callEvent(phe);
// CraftBukkit end
if (movingobjectposition.entity != null) {
@@ -198,28 +197,8 @@ public class EntityArrow extends Entity {
}
// CraftBukkit end
}
// CraftBukkit start
boolean stick;
if (entity instanceof EntityLiving || entity instanceof EntityComplexPart) {
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, l);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled()) {
stick = !projectile.doesBounce();
} else {
// this function returns if the arrow should stick in or not, i.e. !bounce
stick = movingobjectposition.entity.damageEntity(damagesource, event.getDamage());
}
} else {
stick = movingobjectposition.entity.damageEntity(damagesource, l);
}
if (stick) {
// CraftBukkit end
// CraftBukkit - entity.damageEntity -> event function
if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, entity, damagesource, l)) {
if (movingobjectposition.entity instanceof EntityLiving) {
++((EntityLiving) movingobjectposition.entity).aJ;
if (this.n > 0) {