Massive renaming update in nms. If you bypassed Bukkit, you will likely break.

Also minimized all the nms diffs and generic cleanups all around.
This commit is contained in:
Erik Broes
2011-06-27 00:25:01 +02:00
parent 9e5dba8306
commit a98c7ba2c7
126 changed files with 1329 additions and 1772 deletions

View File

@@ -3,14 +3,9 @@ package net.minecraft.server;
import java.util.ArrayList;
import java.util.List;
// CraftBukkit start
import java.util.Collections;
import java.util.Comparator;
// CraftBukkit end
public class PlayerManager {
public List a = new ArrayList();
public List managedPlayers = new ArrayList();
private PlayerList b = new PlayerList();
private List c = new ArrayList();
private MinecraftServer server;
@@ -31,7 +26,7 @@ public class PlayerManager {
}
public WorldServer a() {
return this.server.a(this.e);
return this.server.getWorldServer(this.e);
}
public void flush() {
@@ -99,7 +94,7 @@ public class PlayerManager {
this.a(i + i1, j + j1, true).a(entityplayer);
}
this.a.add(entityplayer);
this.managedPlayers.add(entityplayer);
}
public void removePlayer(EntityPlayer entityplayer) {
@@ -116,7 +111,7 @@ public class PlayerManager {
}
}
this.a.remove(entityplayer);
this.managedPlayers.remove(entityplayer);
}
private boolean a(int i, int j, int k, int l) {
@@ -163,8 +158,9 @@ public class PlayerManager {
if (i1 > 1 || i1 < -1 || j1 > 1 || j1 < -1) {
final int x = i;
final int z = j;
List<ChunkCoordIntPair> chunksToSend = entityplayer.f;
Collections.sort(chunksToSend, new Comparator<ChunkCoordIntPair>() {
List<ChunkCoordIntPair> chunksToSend = entityplayer.chunkCoordIntPairQueue;
java.util.Collections.sort(chunksToSend, new java.util.Comparator<ChunkCoordIntPair>() {
public int compare(ChunkCoordIntPair a, ChunkCoordIntPair b) {
return Math.max(Math.abs(a.x - x), Math.abs(a.z - z)) - Math.max(Math.abs(b.x - x), Math.abs(b.z - z));
}
@@ -175,7 +171,7 @@ public class PlayerManager {
}
}
public int c() {
public int getFurthestViewableBlock() {
return this.f * 16 - 16;
}