Update CraftBukkit to Minecraft 1.3.1

This commit is contained in:
feildmaster
2012-07-29 02:33:13 -05:00
committed by Travis Watkins
parent 08e2923bd4
commit a43d621c01
240 changed files with 10763 additions and 9150 deletions

View File

@@ -29,7 +29,7 @@ public class ChunkSection {
this.f = new NibbleArray(this.d.length, 4);
this.h = new NibbleArray(this.d.length, 4);
this.g = new NibbleArray(this.d.length, 4);
this.d();
this.e();
}
// CraftBukkit end
@@ -48,17 +48,17 @@ public class ChunkSection {
if (i1 == 0 && l != 0) {
++this.b;
if (Block.byId[l] != null && Block.byId[l].n()) {
if (Block.byId[l] != null && Block.byId[l].r()) {
++this.c;
}
} else if (i1 != 0 && l == 0) {
--this.b;
if (Block.byId[i1] != null && Block.byId[i1].n()) {
if (Block.byId[i1] != null && Block.byId[i1].r()) {
--this.c;
}
} else if (Block.byId[i1] != null && Block.byId[i1].n() && (Block.byId[l] == null || !Block.byId[l].n())) {
} else if (Block.byId[i1] != null && Block.byId[i1].r() && (Block.byId[l] == null || !Block.byId[l].r())) {
--this.c;
} else if ((Block.byId[i1] == null || !Block.byId[i1].n()) && Block.byId[l] != null && Block.byId[l].n()) {
} else if ((Block.byId[i1] == null || !Block.byId[i1].r()) && Block.byId[l] != null && Block.byId[l].r()) {
++this.c;
}
@@ -90,7 +90,7 @@ public class ChunkSection {
return this.c > 0;
}
public int c() {
public int d() {
return this.a;
}
@@ -110,7 +110,7 @@ public class ChunkSection {
return this.g.a(i, j, k);
}
public void d() {
public void e() {
this.b = 0;
this.c = 0;
@@ -127,7 +127,7 @@ public class ChunkSection {
}
} else {
++this.b;
if (Block.byId[l].n()) {
if (Block.byId[l].r()) {
++this.c;
}
}
@@ -137,29 +137,23 @@ public class ChunkSection {
}
}
public void e() {}
public int f() {
return this.b;
}
public byte[] g() {
return this.d;
}
public NibbleArray h() {
public NibbleArray i() {
return this.e;
}
public NibbleArray i() {
public NibbleArray j() {
return this.f;
}
public NibbleArray j() {
public NibbleArray k() {
return this.g;
}
public NibbleArray k() {
public NibbleArray l() {
return this.h;
}