Update CraftBukkit to Minecraft 1.3.1
This commit is contained in:
committed by
Travis Watkins
parent
08e2923bd4
commit
a43d621c01
@@ -6,6 +6,7 @@ public class BlockTNT extends Block {
|
||||
|
||||
public BlockTNT(int i, int j) {
|
||||
super(i, j, Material.TNT);
|
||||
this.a(CreativeModeTab.d);
|
||||
}
|
||||
|
||||
public int a(int i) {
|
||||
@@ -28,7 +29,7 @@ public class BlockTNT extends Block {
|
||||
}
|
||||
|
||||
public int a(Random random) {
|
||||
return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
public void wasExploded(World world, int i, int j, int k) {
|
||||
@@ -42,9 +43,7 @@ public class BlockTNT extends Block {
|
||||
|
||||
public void postBreak(World world, int i, int j, int k, int l) {
|
||||
if (!world.isStatic) {
|
||||
if ((l & 1) == 0) {
|
||||
this.a(world, i, j, k, new ItemStack(Block.TNT.id, 1, 0));
|
||||
} else {
|
||||
if ((l & 1) == 1) {
|
||||
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F));
|
||||
|
||||
world.addEntity(entitytntprimed);
|
||||
@@ -53,21 +52,17 @@ public class BlockTNT extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {
|
||||
super.attack(world, i, j, k, entityhuman);
|
||||
}
|
||||
|
||||
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
|
||||
if (entityhuman.U() != null && entityhuman.U().id == Item.FLINT_AND_STEEL.id) {
|
||||
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman, int l, float f, float f1, float f2) {
|
||||
if (entityhuman.bC() != null && entityhuman.bC().id == Item.FLINT_AND_STEEL.id) {
|
||||
this.postBreak(world, i, j, k, 1);
|
||||
world.setTypeId(i, j, k, 0);
|
||||
return true;
|
||||
} else {
|
||||
return super.interact(world, i, j, k, entityhuman);
|
||||
return super.interact(world, i, j, k, entityhuman, l, f, f1, f2);
|
||||
}
|
||||
}
|
||||
|
||||
protected ItemStack a_(int i) {
|
||||
protected ItemStack c_(int i) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user