Update CraftBukkit to Minecraft 1.3.1

This commit is contained in:
feildmaster
2012-07-29 02:33:13 -05:00
committed by Travis Watkins
parent 08e2923bd4
commit a43d621c01
240 changed files with 10763 additions and 9150 deletions

View File

@@ -7,15 +7,33 @@ public class BlockIce extends BlockHalfTransparant {
public BlockIce(int i, int j) {
super(i, j, Material.ICE, false);
this.frictionFactor = 0.98F;
this.a(true);
this.b(true);
this.a(CreativeModeTab.b);
}
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
super.a(world, entityhuman, i, j, k, l);
Material material = world.getMaterial(i, j - 1, k);
entityhuman.a(StatisticList.C[this.id], 1);
entityhuman.j(0.025F);
if (this.q_() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
ItemStack itemstack = this.c_(l);
if (material.isSolid() || material.isLiquid()) {
world.setTypeId(i, j, k, Block.WATER.id);
if (itemstack != null) {
this.a(world, i, j, k, itemstack);
}
} else {
if (world.worldProvider.d) {
world.setTypeId(i, j, k, 0);
return;
}
int i1 = EnchantmentManager.getBonusBlockLootEnchantmentLevel(entityhuman.inventory);
this.c(world, i, j, k, l, i1);
Material material = world.getMaterial(i, j - 1, k);
if (material.isSolid() || material.isLiquid()) {
world.setTypeId(i, j, k, Block.WATER.id);
}
}
}
@@ -23,24 +41,25 @@ public class BlockIce extends BlockHalfTransparant {
return 0;
}
public void a(World world, int i, int j, int k, Random random) {
if (world.a(EnumSkyBlock.BLOCK, i, j, k) > 11 - Block.lightBlock[this.id]) {
public void b(World world, int i, int j, int k, Random random) {
if (world.b(EnumSkyBlock.BLOCK, i, j, k) > 11 - Block.lightBlock[this.id]) {
// CraftBukkit start
if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(i, j, k), Block.STATIONARY_WATER.id).isCancelled()) {
return;
}
// CraftBukkit end
this.b(world, i, j, k, world.getData(i, j, k), 0);
if (world.worldProvider.d) {
world.setTypeId(i, j, k, 0);
return;
}
this.c(world, i, j, k, world.getData(i, j, k), 0);
world.setTypeId(i, j, k, Block.STATIONARY_WATER.id);
}
}
public int g() {
public int e() {
return 0;
}
protected ItemStack a_(int i) {
return null;
}
}