Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
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@@ -59,7 +59,7 @@ public class WorldGenSwampTree extends WorldGenerator implements BlockSapling.T
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} else {
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i1 = world.getTypeId(i, j - 1, k);
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if ((i1 == Block.GRASS.id || i1 == Block.DIRT.id) && j < 128 - l - 1) {
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this.setTypeAndData(world, i, j - 1, k, Block.DIRT.id, 0); // CraftBukkit
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this.setType(world, i, j - 1, k, Block.DIRT.id);
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int i2;
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int j2;
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@@ -75,7 +75,7 @@ public class WorldGenSwampTree extends WorldGenerator implements BlockSapling.T
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int l2 = k2 - k;
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if ((Math.abs(i2) != k1 || Math.abs(l2) != k1 || random.nextInt(2) != 0 && j1 != 0) && !Block.n[world.getTypeId(l1, j2, k2)]) {
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this.setTypeAndData(world, l1, j2, k2, Block.LEAVES.id, 0); // CraftBukkit
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this.setType(world, l1, j2, k2, Block.LEAVES.id);
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}
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}
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}
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@@ -84,7 +84,7 @@ public class WorldGenSwampTree extends WorldGenerator implements BlockSapling.T
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for (j2 = 0; j2 < l; ++j2) {
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j1 = world.getTypeId(i, j + j2, k);
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if (j1 == 0 || j1 == Block.LEAVES.id || j1 == Block.WATER.id || j1 == Block.STATIONARY_WATER.id) {
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this.setTypeAndData(world, i, j + j2, k, Block.LOG.id, 0); // CraftBukkit
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this.setType(world, i, j + j2, k, Block.LOG.id);
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}
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}
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@@ -96,19 +96,19 @@ public class WorldGenSwampTree extends WorldGenerator implements BlockSapling.T
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for (i2 = k - k1; i2 <= k + k1; ++i2) {
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if (world.getTypeId(l1, j2, i2) == Block.LEAVES.id) {
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if (random.nextInt(4) == 0 && world.getTypeId(l1 - 1, j2, i2) == 0) {
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this.a(world, l1 - 1, j2, i2, 8);
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this.b(world, l1 - 1, j2, i2, 8);
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}
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if (random.nextInt(4) == 0 && world.getTypeId(l1 + 1, j2, i2) == 0) {
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this.a(world, l1 + 1, j2, i2, 2);
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this.b(world, l1 + 1, j2, i2, 2);
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}
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if (random.nextInt(4) == 0 && world.getTypeId(l1, j2, i2 - 1) == 0) {
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this.a(world, l1, j2, i2 - 1, 1);
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this.b(world, l1, j2, i2 - 1, 1);
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}
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if (random.nextInt(4) == 0 && world.getTypeId(l1, j2, i2 + 1) == 0) {
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this.a(world, l1, j2, i2 + 1, 4);
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this.b(world, l1, j2, i2 + 1, 4);
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}
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}
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}
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@@ -125,8 +125,9 @@ public class WorldGenSwampTree extends WorldGenerator implements BlockSapling.T
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}
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}
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private void a(org.bukkit.BlockChangeDelegate world, int i, int j, int k, int l) { // CraftBukkit - change signature
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this.setTypeAndData(world, i, j, k, Block.VINE.id, l); // CraftBukkit
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// CraftBukkit - change signature
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private void b(org.bukkit.BlockChangeDelegate world, int i, int j, int k, int l) {
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this.setTypeAndData(world, i, j, k, Block.VINE.id, l);
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int i1 = 4;
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while (true) {
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@@ -135,7 +136,7 @@ public class WorldGenSwampTree extends WorldGenerator implements BlockSapling.T
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return;
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}
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this.setTypeAndData(world, i, j, k, Block.VINE.id, l); // CraftBukkit
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this.setTypeAndData(world, i, j, k, Block.VINE.id, l);
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--i1;
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}
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}
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