Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
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@@ -14,7 +14,7 @@ public class EntitySnowman extends EntityGolem {
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super(world);
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this.texture = "/mob/snowman.png";
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this.b(0.4F, 1.8F);
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this.ak().a(true);
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this.al().a(true);
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this.goalSelector.a(1, new PathfinderGoalArrowAttack(this, 0.25F, 2, 20));
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this.goalSelector.a(2, new PathfinderGoalRandomStroll(this, 0.2F));
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this.goalSelector.a(3, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 6.0F));
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@@ -32,7 +32,7 @@ public class EntitySnowman extends EntityGolem {
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public void e() {
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super.e();
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if (this.aS()) {
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if (this.aT()) {
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EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.DROWNING, 1);
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this.world.getServer().getPluginManager().callEvent(event);
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@@ -44,7 +44,7 @@ public class EntitySnowman extends EntityGolem {
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int i = MathHelper.floor(this.locX);
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int j = MathHelper.floor(this.locZ);
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if (this.world.getBiome(i, j).h() > 1.0F) {
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if (this.world.getBiome(i, j).i() > 1.0F) {
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EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FIRE_TICK, 1);
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this.world.getServer().getPluginManager().callEvent(event);
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@@ -58,7 +58,7 @@ public class EntitySnowman extends EntityGolem {
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int k = MathHelper.floor(this.locY);
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int l = MathHelper.floor(this.locZ + (double) ((float) (i / 2 % 2 * 2 - 1) * 0.25F));
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if (this.world.getTypeId(j, k, l) == 0 && this.world.getBiome(j, l).h() < 0.8F && Block.SNOW.canPlace(this.world, j, k, l)) {
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if (this.world.getTypeId(j, k, l) == 0 && this.world.getBiome(j, l).i() < 0.8F && Block.SNOW.canPlace(this.world, j, k, l)) {
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// CraftBukkit start
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BlockState blockState = this.world.getWorld().getBlockAt(j, k, l).getState();
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blockState.setTypeId(Block.SNOW.id);
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