Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.

This commit is contained in:
Nathan Adams
2012-03-22 20:39:39 +00:00
parent 8dc7417a3d
commit 9d09e7d016
94 changed files with 647 additions and 1944 deletions

View File

@@ -15,7 +15,6 @@ public class EntitySlime extends EntityLiving implements IMonster {
this.height = 0.0F;
this.jumpDelay = this.random.nextInt(20) + 10;
this.setSize(i);
this.aA = i;
}
protected void b() {
@@ -28,6 +27,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
this.b(0.6F * (float) i, 0.6F * (float) i);
this.setPosition(this.locX, this.locY, this.locZ);
this.setHealth(this.getMaxHealth());
this.aA = i;
}
public int getMaxHealth() {
@@ -54,11 +54,11 @@ public class EntitySlime extends EntityLiving implements IMonster {
return "slime";
}
protected String J() {
protected String I() {
return "mob.slime";
}
public void G_() {
public void F_() {
if (!this.world.isStatic && this.world.difficulty == 0 && this.getSize() > 0) {
this.dead = true;
}
@@ -67,7 +67,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
this.c = this.b;
boolean flag = this.onGround;
super.G_();
super.F_();
if (this.onGround && !flag) {
int i = this.getSize();
@@ -81,7 +81,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
}
if (this.K()) {
this.world.makeSound(this, this.J(), this.p(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
this.world.makeSound(this, this.I(), this.p(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
}
this.a = -0.5F;
@@ -91,7 +91,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
}
protected void d_() {
this.aF();
this.aG();
EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // CraftBukkit TODO: EntityTargetEvent
if (entityhuman != null) {
@@ -106,7 +106,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
this.aZ = true;
if (this.M()) {
this.world.makeSound(this, this.J(), this.p(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
this.world.makeSound(this, this.I(), this.p(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
}
this.a = 1.0F;
@@ -128,7 +128,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
return this.random.nextInt(20) + 10;
}
protected EntitySlime D() {
protected EntitySlime C() {
return new EntitySlime(this.world);
}
@@ -153,7 +153,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
for (int k = 0; k < j; ++k) {
float f = ((float) (k % 2) - 0.5F) * (float) i / 4.0F;
float f1 = ((float) (k / 2) - 0.5F) * (float) i / 4.0F;
EntitySlime entityslime = this.D();
EntitySlime entityslime = this.C();
entityslime.setSize(i / 2);
entityslime.setPositionRotation(this.locX + (double) f, this.locY + 0.5D, this.locZ + (double) f1, this.random.nextFloat() * 360.0F, 0.0F);
@@ -204,7 +204,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
return 0.4F * (float) this.getSize();
}
public int C() {
public int D() {
return 0;
}