Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
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@@ -82,11 +82,11 @@ public abstract class EntityProjectile extends Entity {
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this.h = 0;
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}
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public void G_() {
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public void F_() {
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this.bL = this.locX;
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this.bM = this.locY;
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this.bN = this.locZ;
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super.G_();
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super.F_();
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if (this.shake > 0) {
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--this.shake;
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}
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@@ -190,7 +190,7 @@ public abstract class EntityProjectile extends Entity {
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float f2 = 0.99F;
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float f3 = this.e();
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if (this.aT()) {
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if (this.aU()) {
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for (int k = 0; k < 4; ++k) {
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float f4 = 0.25F;
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