Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
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@@ -46,8 +46,8 @@ public class EntityItem extends Entity {
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protected void b() {}
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public void G_() {
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super.G_();
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public void F_() {
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super.F_();
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// CraftBukkit start
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int currentTick = (int) (System.currentTimeMillis() / 50);
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this.pickupDelay -= (currentTick - this.lastTick);
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@@ -110,7 +110,7 @@ public class EntityItem extends Entity {
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}
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public boolean damageEntity(DamageSource damagesource, int i) {
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this.aV();
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this.aW();
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this.e -= i;
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if (this.e <= 0) {
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this.die();
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