[Bleeding] Fixed blocks dropping when BlockBreakEvent is canceled. Fixes BUKKIT-1299

This commit is contained in:
feildmaster
2012-03-23 09:49:34 -05:00
committed by EvilSeph
parent 942c1c6a3e
commit 9c7ffb6d3c
2 changed files with 2 additions and 1 deletions

View File

@@ -539,6 +539,7 @@ public class CraftEventFactory {
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
blockType.setDrops(new ArrayList<ItemStack>());
// Let the client know the block still exists
((EntityPlayer) player).netServerHandler.sendPacket(new Packet53BlockChange(x, y, z, world));
return true;