refactor Items

This commit is contained in:
Tahg
2011-02-21 19:43:12 -05:00
parent f659231e34
commit 96435cfc76
8 changed files with 72 additions and 58 deletions

View File

@@ -4,8 +4,8 @@ import java.util.List;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftItem;
import org.bukkit.craftbukkit.TrigMath;
import org.bukkit.craftbukkit.entity.CraftItemDrop;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
@@ -223,7 +223,7 @@ public abstract class EntityHuman extends EntityLiving {
// CraftBukkit start
Player player = (Player)this.getBukkitEntity();
CraftServer server = ((WorldServer)world).getServer();
CraftItemDrop drop = new CraftItemDrop(server, entityitem);
CraftItem drop = new CraftItem(server, entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
server.getPluginManager().callEvent(event);

View File

@@ -116,7 +116,7 @@ public class ItemBlock extends Item {
world.setTypeId(i, j, k, 20);
}
world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getData().getData());
world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getRawData());
}
} else {

View File

@@ -330,8 +330,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
// if we are destroying either a redstone wire with a current greater than 0 or
// a redstone torch that is on, then we should notify plugins that this block has
// returned to a current value of 0 (since it will once the redstone is destroyed)
if ((blockId == Block.REDSTONE_WIRE.id && block.getData() > 0) || blockId == Block.REDSTONE_TORCH_ON.id) {
server.getPluginManager().callEvent( new BlockRedstoneEvent(block, (blockId == Block.REDSTONE_WIRE.id ? block.getData() : 15), 0));
if ((blockId == Block.REDSTONE_WIRE.id && block.getRawData() > 0) || blockId == Block.REDSTONE_TORCH_ON.id) {
server.getPluginManager().callEvent( new BlockRedstoneEvent(block, (blockId == Block.REDSTONE_WIRE.id ? block.getRawData() : 15), 0));
}
event = new BlockDamageEvent(Type.BLOCK_DAMAGED, block, BlockDamageLevel.BROKEN, player);
} else {
@@ -364,8 +364,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
// if we are destroying either a redstone wire with a current greater than 0 or
// a redstone torch that is on, then we should notify plugins that this block has
// returned to a current value of 0 (since it will once the redstone is destroyed)
if ((blockId == Block.REDSTONE_WIRE.id && block.getData() > 0) || blockId == Block.REDSTONE_TORCH_ON.id) {
server.getPluginManager().callEvent( new BlockRedstoneEvent(block, (blockId == Block.REDSTONE_WIRE.id ? block.getData() : 15), 0));
if ((blockId == Block.REDSTONE_WIRE.id && block.getRawData() > 0) || blockId == Block.REDSTONE_TORCH_ON.id) {
server.getPluginManager().callEvent( new BlockRedstoneEvent(block, (blockId == Block.REDSTONE_WIRE.id ? block.getRawData() : 15), 0));
}
event = new BlockDamageEvent(Type.BLOCK_DAMAGED, block, BlockDamageLevel.BROKEN, player);
} else {