Updated to use mc-dev rename revision 1

This commit is contained in:
Nathan Adams
2011-11-29 23:17:43 +00:00
parent 8665161eaa
commit 8fbe78a2c3
117 changed files with 907 additions and 1161 deletions

View File

@@ -90,7 +90,7 @@ public class EntityArrow extends Entity {
int i = this.world.getTypeId(this.e, this.f, this.g);
if (i > 0) {
Block.byId[i].a((IBlockAccess) this.world, this.e, this.f, this.g);
Block.byId[i].updateShape(this.world, this.e, this.f, this.g);
AxisAlignedBB axisalignedbb = Block.byId[i].e(this.world, this.e, this.f, this.g);
if (axisalignedbb != null && axisalignedbb.a(Vec3D.create(this.locX, this.locY, this.locZ))) {
@@ -292,25 +292,25 @@ public class EntityArrow extends Entity {
}
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.a("xTile", (short) this.e);
nbttagcompound.a("yTile", (short) this.f);
nbttagcompound.a("zTile", (short) this.g);
nbttagcompound.a("inTile", (byte) this.h);
nbttagcompound.a("inData", (byte) this.i);
nbttagcompound.a("shake", (byte) this.shake);
nbttagcompound.a("inGround", (byte) (this.inGround ? 1 : 0));
nbttagcompound.a("player", this.fromPlayer);
nbttagcompound.setShort("xTile", (short) this.e);
nbttagcompound.setShort("yTile", (short) this.f);
nbttagcompound.setShort("zTile", (short) this.g);
nbttagcompound.setByte("inTile", (byte) this.h);
nbttagcompound.setByte("inData", (byte) this.i);
nbttagcompound.setByte("shake", (byte) this.shake);
nbttagcompound.setByte("inGround", (byte) (this.inGround ? 1 : 0));
nbttagcompound.setBoolean("player", this.fromPlayer);
}
public void a(NBTTagCompound nbttagcompound) {
this.e = nbttagcompound.e("xTile");
this.f = nbttagcompound.e("yTile");
this.g = nbttagcompound.e("zTile");
this.h = nbttagcompound.d("inTile") & 255;
this.i = nbttagcompound.d("inData") & 255;
this.shake = nbttagcompound.d("shake") & 255;
this.inGround = nbttagcompound.d("inGround") == 1;
this.fromPlayer = nbttagcompound.n("player");
this.e = nbttagcompound.getShort("xTile");
this.f = nbttagcompound.getShort("yTile");
this.g = nbttagcompound.getShort("zTile");
this.h = nbttagcompound.getByte("inTile") & 255;
this.i = nbttagcompound.getByte("inData") & 255;
this.shake = nbttagcompound.getByte("shake") & 255;
this.inGround = nbttagcompound.getByte("inGround") == 1;
this.fromPlayer = nbttagcompound.getBoolean("player");
}
public void a_(EntityHuman entityhuman) {