Updated to use mc-dev rename revision 1
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@@ -25,7 +25,7 @@ public class BlockSnow extends Block {
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return false;
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}
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public void a(IBlockAccess iblockaccess, int i, int j, int k) {
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public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
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int l = iblockaccess.getData(i, j, k) & 7;
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float f = (float) (2 * (1 + l)) / 16.0F;
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@@ -66,7 +66,7 @@ public class BlockSnow extends Block {
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entityhuman.a(StatisticList.C[this.id], 1);
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}
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public int a(int i, Random random, int j) {
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public int getDropType(int i, Random random, int j) {
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return Item.SNOW_BALL.id;
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}
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