Implemented food methods + fixed dying resetting food
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@@ -99,6 +99,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.itemInWorldManager = new ItemInWorldManager((WorldServer) world);
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this.itemInWorldManager.player = this;
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this.itemInWorldManager.a(oldMode);
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this.m = new FoodMetaData();
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// CraftBukkit end
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}
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