Added reasons for entities regaining health.

This commit is contained in:
EvilSeph
2011-06-28 20:11:23 -04:00
parent f518ced9ad
commit 8a521ec629
4 changed files with 13 additions and 5 deletions

View File

@@ -10,6 +10,7 @@ import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
// CraftBukkit end
public class EntityPlayer extends EntityHuman implements ICrafting {
@@ -184,7 +185,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
public void b(int i) {
super.b(i);
super.b(i, RegainReason.EATING);
}
public void a(boolean flag) {