Update to mc-dev rename revision 01
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@@ -78,7 +78,7 @@ public class EntitySkeleton extends EntityMonster {
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this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.random.nextFloat() * 0.4F + 0.8F));
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this.world.addEntity(entityarrow);
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entityarrow.a(d0, d2 + (double) f1, d1, 1.6F, 12.0F);
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entityarrow.shoot(d0, d2 + (double) f1, d1, 1.6F, 12.0F);
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this.attackTicks = 60;
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}
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