Update to mc-dev rename revision 01
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@@ -42,7 +42,7 @@ public class EntityPotion extends EntityProjectile {
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List list = Item.POTION.b(this.d);
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if (list != null && !list.isEmpty()) {
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AxisAlignedBB axisalignedbb = this.boundingBox.b(4.0D, 2.0D, 4.0D);
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AxisAlignedBB axisalignedbb = this.boundingBox.grow(4.0D, 2.0D, 4.0D);
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List list1 = this.world.a(EntityLiving.class, axisalignedbb);
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if (list1 != null && !list1.isEmpty()) {
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