Update to mc-dev rename revision 01
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@@ -174,7 +174,7 @@ public class EntityGhast extends EntityFlying implements IMonster {
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for (int i = 1; (double) i < d3; ++i) {
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axisalignedbb.d(d4, d5, d6);
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if (this.world.getEntities(this, axisalignedbb).size() > 0) {
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if (this.world.a(this, axisalignedbb).size() > 0) {
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return false;
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}
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}
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