Update CraftBukkit to Minecraft 1.5

This commit is contained in:
Travis Watkins
2013-03-13 17:33:27 -05:00
parent ba6e4c38cf
commit 83d29e461c
246 changed files with 8499 additions and 6759 deletions

View File

@@ -4,6 +4,7 @@ import org.bukkit.event.entity.SlimeSplitEvent; // CraftBukkit
public class EntitySlime extends EntityLiving implements IMonster {
private static final float[] e = new float[] { 1.0F, 0.75F, 0.5F, 0.25F, 0.0F, 0.25F, 0.5F, 0.75F};
public float b;
public float c;
public float d;
@@ -36,7 +37,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
}
this.setHealth(this.maxHealth);
// CraftBukkit end
this.bd = i;
this.be = i;
}
public int getMaxHealth() {
@@ -67,7 +68,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
}
public void j_() {
public void l_() {
if (!this.world.isStatic && this.world.difficulty == 0 && this.getSize() > 0) {
this.dead = true;
}
@@ -76,7 +77,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
this.d = this.c;
boolean flag = this.onGround;
super.j_();
super.l_();
int i;
if (this.onGround && !flag) {
@@ -92,7 +93,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
}
if (this.o()) {
this.makeSound(this.n(), this.aX(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
this.makeSound(this.n(), this.ba(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F);
}
this.b = -0.5F;
@@ -107,8 +108,8 @@ public class EntitySlime extends EntityLiving implements IMonster {
}
}
protected void bn() {
this.bk();
protected void bq() {
this.bn();
EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // CraftBukkit TODO: EntityTargetEvent
if (entityhuman != null) {
@@ -121,17 +122,17 @@ public class EntitySlime extends EntityLiving implements IMonster {
this.jumpDelay /= 3;
}
this.bF = true;
this.bG = true;
if (this.q()) {
this.makeSound(this.n(), this.aX(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
this.makeSound(this.n(), this.ba(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F);
}
this.bC = 1.0F - this.random.nextFloat() * 2.0F;
this.bD = (float) (1 * this.getSize());
this.bD = 1.0F - this.random.nextFloat() * 2.0F;
this.bE = (float) (1 * this.getSize());
} else {
this.bF = false;
this.bG = false;
if (this.onGround) {
this.bC = this.bD = 0.0F;
this.bD = this.bE = 0.0F;
}
}
}
@@ -180,7 +181,7 @@ public class EntitySlime extends EntityLiving implements IMonster {
super.die();
}
public void c_(EntityHuman entityhuman) {
public void b_(EntityHuman entityhuman) {
if (this.l()) {
int i = this.getSize();
@@ -198,11 +199,11 @@ public class EntitySlime extends EntityLiving implements IMonster {
return this.getSize();
}
protected String aZ() {
protected String bc() {
return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
}
protected String ba() {
protected String bd() {
return "mob.slime." + (this.getSize() > 1 ? "big" : "small");
}
@@ -217,7 +218,9 @@ public class EntitySlime extends EntityLiving implements IMonster {
return false;
} else {
if (this.getSize() == 1 || this.world.difficulty > 0) {
if (this.world.getBiome(MathHelper.floor(this.locX), MathHelper.floor(this.locZ)) == BiomeBase.SWAMPLAND && this.locY > 50.0D && this.locY < 70.0D && this.world.getLightLevel(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) <= this.random.nextInt(8)) {
BiomeBase biomebase = this.world.getBiome(MathHelper.floor(this.locX), MathHelper.floor(this.locZ));
if (biomebase == BiomeBase.SWAMPLAND && this.locY > 50.0D && this.locY < 70.0D && this.random.nextFloat() < 0.5F && this.random.nextFloat() < e[this.world.v()] && this.world.getLightLevel(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) <= this.random.nextInt(8)) {
return super.canSpawn();
}
@@ -230,11 +233,11 @@ public class EntitySlime extends EntityLiving implements IMonster {
}
}
protected float aX() {
protected float ba() {
return 0.4F * (float) this.getSize();
}
public int bp() {
public int bs() {
return 0;
}