Update CraftBukkit to Minecraft 1.5
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@@ -12,11 +12,11 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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public EntitySkeleton(World world) {
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super(world);
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this.texture = "/mob/skeleton.png";
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this.bH = 0.25F;
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this.bI = 0.25F;
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this.goalSelector.a(1, new PathfinderGoalFloat(this));
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this.goalSelector.a(2, new PathfinderGoalRestrictSun(this));
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this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bH));
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this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bH));
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this.goalSelector.a(3, new PathfinderGoalFleeSun(this, this.bI));
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this.goalSelector.a(5, new PathfinderGoalRandomStroll(this, this.bI));
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this.goalSelector.a(6, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 8.0F));
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this.goalSelector.a(6, new PathfinderGoalRandomLookaround(this));
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this.targetSelector.a(1, new PathfinderGoalHurtByTarget(this, false));
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@@ -31,7 +31,7 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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this.datawatcher.a(13, new Byte((byte) 0));
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}
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public boolean be() {
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public boolean bh() {
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return true;
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}
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@@ -39,15 +39,15 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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return 20;
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}
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protected String aY() {
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protected String bb() {
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return "mob.skeleton.say";
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}
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protected String aZ() {
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protected String bc() {
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return "mob.skeleton.hurt";
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}
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protected String ba() {
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protected String bd() {
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return "mob.skeleton.death";
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}
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@@ -69,7 +69,7 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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public int c(Entity entity) {
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if (this.getSkeletonType() == 1) {
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ItemStack itemstack = this.bD();
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ItemStack itemstack = this.bG();
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int i = 4;
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if (itemstack != null) {
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@@ -90,14 +90,14 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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if (this.world.u() && !this.world.isStatic) {
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float f = this.c(1.0F);
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if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.k(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) {
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if (f > 0.5F && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F && this.world.l(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ))) {
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boolean flag = true;
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ItemStack itemstack = this.getEquipment(4);
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if (itemstack != null) {
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if (itemstack.f()) {
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itemstack.setData(itemstack.i() + this.random.nextInt(2));
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if (itemstack.i() >= itemstack.k()) {
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if (itemstack.g()) {
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itemstack.setData(itemstack.j() + this.random.nextInt(2));
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if (itemstack.j() >= itemstack.l()) {
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this.a(itemstack);
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this.setEquipment(4, (ItemStack) null);
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}
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@@ -119,12 +119,16 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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}
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}
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if (this.world.isStatic && this.getSkeletonType() == 1) {
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this.a(0.72F, 2.34F);
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}
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super.c();
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}
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public void die(DamageSource damagesource) {
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super.die(damagesource);
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if (damagesource.f() instanceof EntityArrow && damagesource.getEntity() instanceof EntityHuman) {
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if (damagesource.h() instanceof EntityArrow && damagesource.getEntity() instanceof EntityHuman) {
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EntityHuman entityhuman = (EntityHuman) damagesource.getEntity();
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double d0 = entityhuman.locX - this.locX;
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double d1 = entityhuman.locZ - this.locZ;
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@@ -185,25 +189,25 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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return null;
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}
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protected void bE() {
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super.bD();
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protected void bH() {
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super.bH();
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this.setEquipment(0, new ItemStack(Item.BOW));
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}
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public void bG() {
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if (this.world.worldProvider instanceof WorldProviderHell && this.aB().nextInt(5) > 0) {
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public void bJ() {
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if (this.world.worldProvider instanceof WorldProviderHell && this.aE().nextInt(5) > 0) {
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this.goalSelector.a(4, this.e);
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this.setSkeletonType(1);
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this.setEquipment(0, new ItemStack(Item.STONE_SWORD));
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} else {
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this.goalSelector.a(4, this.d);
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this.bE();
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this.bF();
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this.bH();
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this.bI();
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}
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this.canPickUpLoot = this.random.nextFloat() < at[this.world.difficulty];
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this.h(this.random.nextFloat() < au[this.world.difficulty]);
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if (this.getEquipment(4) == null) {
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Calendar calendar = this.world.T();
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Calendar calendar = this.world.U();
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if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && this.random.nextFloat() < 0.25F) {
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this.setEquipment(4, new ItemStack(this.random.nextFloat() < 0.1F ? Block.JACK_O_LANTERN : Block.PUMPKIN));
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@@ -215,7 +219,7 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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public void m() {
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this.goalSelector.a((PathfinderGoal) this.e);
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this.goalSelector.a((PathfinderGoal) this.d);
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ItemStack itemstack = this.bD();
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ItemStack itemstack = this.bG();
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if (itemstack != null && itemstack.id == Item.BOW.id) {
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this.goalSelector.a(4, this.d);
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@@ -224,11 +228,12 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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}
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}
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public void d(EntityLiving entityliving) {
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EntityArrow entityarrow = new EntityArrow(this.world, this, entityliving, 1.6F, 12.0F);
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int i = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, this.bD());
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int j = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, this.bD());
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public void a(EntityLiving entityliving, float f) {
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EntityArrow entityarrow = new EntityArrow(this.world, this, entityliving, 1.6F, (float) (14 - this.world.difficulty * 4));
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int i = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_DAMAGE.id, this.bG());
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int j = EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_KNOCKBACK.id, this.bG());
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entityarrow.b((double) (f * 2.0F) + this.random.nextGaussian() * 0.25D + (double) ((float) this.world.difficulty * 0.11F));
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if (i > 0) {
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entityarrow.b(entityarrow.c() + (double) i * 0.5D + 0.5D);
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}
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@@ -237,11 +242,11 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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entityarrow.a(j);
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}
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if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bD()) > 0 || this.getSkeletonType() == 1) {
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if (EnchantmentManager.getEnchantmentLevel(Enchantment.ARROW_FIRE.id, this.bG()) > 0 || this.getSkeletonType() == 1) {
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entityarrow.setOnFire(100);
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}
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this.makeSound("random.bow", 1.0F, 1.0F / (this.aB().nextFloat() * 0.4F + 0.8F));
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this.makeSound("random.bow", 1.0F, 1.0F / (this.aE().nextFloat() * 0.4F + 0.8F));
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this.world.addEntity(entityarrow);
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}
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@@ -253,7 +258,7 @@ public class EntitySkeleton extends EntityMonster implements IRangedEntity {
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this.datawatcher.watch(13, Byte.valueOf((byte) i));
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this.fireProof = i == 1;
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if (i == 1) {
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this.a(0.72F, 2.16F);
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this.a(0.72F, 2.34F);
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} else {
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this.a(0.6F, 1.8F);
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}
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