Update CraftBukkit to Minecraft 1.5

This commit is contained in:
Travis Watkins
2013-03-13 17:33:27 -05:00
parent ba6e4c38cf
commit 83d29e461c
246 changed files with 8499 additions and 6759 deletions

View File

@@ -21,9 +21,9 @@ public class EntityArrow extends Entity implements IProjectile {
public int shake = 0;
public Entity shooter;
private int j;
private int at = 0;
private int au = 0;
private double damage = 2.0D;
private int av;
private int aw;
public EntityArrow(World world) {
super(world);
@@ -49,7 +49,7 @@ public class EntityArrow extends Entity implements IProjectile {
this.locY = entityliving.locY + (double) entityliving.getHeadHeight() - 0.10000000149011612D;
double d0 = entityliving1.locX - entityliving.locX;
double d1 = entityliving1.locY + (double) entityliving1.getHeadHeight() - 0.699999988079071D - this.locY;
double d1 = entityliving1.boundingBox.b + (double) (entityliving1.length / 3.0F) - this.locY;
double d2 = entityliving1.locZ - entityliving.locZ;
double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
@@ -98,9 +98,9 @@ public class EntityArrow extends Entity implements IProjectile {
d0 /= (double) f2;
d1 /= (double) f2;
d2 /= (double) f2;
d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
d0 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
d1 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
d2 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
d0 *= (double) f;
d1 *= (double) f;
d2 *= (double) f;
@@ -114,8 +114,8 @@ public class EntityArrow extends Entity implements IProjectile {
this.j = 0;
}
public void j_() {
super.j_();
public void l_() {
super.l_();
if (this.lastPitch == 0.0F && this.lastYaw == 0.0F) {
float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
@@ -127,7 +127,7 @@ public class EntityArrow extends Entity implements IProjectile {
if (i > 0) {
Block.byId[i].updateShape(this.world, this.d, this.e, this.f);
AxisAlignedBB axisalignedbb = Block.byId[i].e(this.world, this.d, this.e, this.f);
AxisAlignedBB axisalignedbb = Block.byId[i].b(this.world, this.d, this.e, this.f);
if (axisalignedbb != null && axisalignedbb.a(this.world.getVec3DPool().create(this.locX, this.locY, this.locZ))) {
this.inGround = true;
@@ -153,10 +153,10 @@ public class EntityArrow extends Entity implements IProjectile {
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
this.j = 0;
this.at = 0;
this.au = 0;
}
} else {
++this.at;
++this.au;
Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true);
@@ -177,7 +177,7 @@ public class EntityArrow extends Entity implements IProjectile {
for (l = 0; l < list.size(); ++l) {
Entity entity1 = (Entity) list.get(l);
if (entity1.L() && (entity1 != this.shooter || this.at >= 5)) {
if (entity1.K() && (entity1 != this.shooter || this.au >= 5)) {
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
@@ -197,6 +197,14 @@ public class EntityArrow extends Entity implements IProjectile {
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entity != null && movingobjectposition.entity instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) movingobjectposition.entity;
if (entityhuman.abilities.isInvulnerable || this.shooter instanceof EntityHuman && !((EntityHuman) this.shooter).a(entityhuman)) {
movingobjectposition = null;
}
}
float f2;
float f3;
@@ -206,6 +214,7 @@ public class EntityArrow extends Entity implements IProjectile {
ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
this.world.getServer().getPluginManager().callEvent(phe);
// CraftBukkit end
if (movingobjectposition.entity != null) {
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
int i1 = MathHelper.f((double) f2 * this.damage);
@@ -224,7 +233,7 @@ public class EntityArrow extends Entity implements IProjectile {
// CraftBukkit start - moved damage call
if (movingobjectposition.entity.damageEntity(damagesource, i1)) {
if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player.
if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
@@ -239,14 +248,13 @@ public class EntityArrow extends Entity implements IProjectile {
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
if (!this.world.isStatic) {
entityliving.r(entityliving.bJ() + 1);
entityliving.r(entityliving.bM() + 1);
}
if (this.av > 0) {
if (this.aw > 0) {
f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
if (f3 > 0.0F) {
movingobjectposition.entity.g(this.motX * (double) this.av * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.av * 0.6000000238418579D / (double) f3);
movingobjectposition.entity.g(this.motX * (double) this.aw * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.aw * 0.6000000238418579D / (double) f3);
}
}
@@ -269,7 +277,7 @@ public class EntityArrow extends Entity implements IProjectile {
this.motZ *= -0.10000000149011612D;
this.yaw += 180.0F;
this.lastYaw += 180.0F;
this.at = 0;
this.au = 0;
}
} else {
this.d = movingobjectposition.b;
@@ -287,9 +295,9 @@ public class EntityArrow extends Entity implements IProjectile {
this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.shake = 7;
this.e(false);
this.a(false);
if (this.g != 0) {
Block.byId[this.g].a(this.world, this.d, this.e, this.f, this);
Block.byId[this.g].a(this.world, this.d, this.e, this.f, (Entity) this);
}
}
}
@@ -327,7 +335,7 @@ public class EntityArrow extends Entity implements IProjectile {
float f4 = 0.99F;
f1 = 0.05F;
if (this.H()) {
if (this.G()) {
for (int j1 = 0; j1 < 4; ++j1) {
f3 = 0.25F;
this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
@@ -341,7 +349,7 @@ public class EntityArrow extends Entity implements IProjectile {
this.motZ *= (double) f4;
this.motY -= (double) f1;
this.setPosition(this.locX, this.locY, this.locZ);
this.D();
this.C();
}
}
@@ -376,7 +384,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
}
public void c_(EntityHuman entityhuman) {
public void b_(EntityHuman entityhuman) {
if (!this.world.isStatic && this.inGround && this.shake <= 0) {
// CraftBukkit start
ItemStack itemstack = new ItemStack(Item.ARROW);
@@ -420,14 +428,14 @@ public class EntityArrow extends Entity implements IProjectile {
}
public void a(int i) {
this.av = i;
this.aw = i;
}
public boolean aq() {
public boolean ap() {
return false;
}
public void e(boolean flag) {
public void a(boolean flag) {
byte b0 = this.datawatcher.getByte(16);
if (flag) {