Update CraftBukkit to Minecraft 1.5
This commit is contained in:
@@ -21,9 +21,9 @@ public class EntityArrow extends Entity implements IProjectile {
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public int shake = 0;
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public Entity shooter;
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private int j;
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private int at = 0;
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private int au = 0;
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private double damage = 2.0D;
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private int av;
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private int aw;
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public EntityArrow(World world) {
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super(world);
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@@ -49,7 +49,7 @@ public class EntityArrow extends Entity implements IProjectile {
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this.locY = entityliving.locY + (double) entityliving.getHeadHeight() - 0.10000000149011612D;
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double d0 = entityliving1.locX - entityliving.locX;
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double d1 = entityliving1.locY + (double) entityliving1.getHeadHeight() - 0.699999988079071D - this.locY;
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double d1 = entityliving1.boundingBox.b + (double) (entityliving1.length / 3.0F) - this.locY;
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double d2 = entityliving1.locZ - entityliving.locZ;
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double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
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@@ -98,9 +98,9 @@ public class EntityArrow extends Entity implements IProjectile {
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d0 /= (double) f2;
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d1 /= (double) f2;
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d2 /= (double) f2;
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d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
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d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
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d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
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d0 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
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d1 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
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d2 += this.random.nextGaussian() * (double) (this.random.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) f1;
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d0 *= (double) f;
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d1 *= (double) f;
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d2 *= (double) f;
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@@ -114,8 +114,8 @@ public class EntityArrow extends Entity implements IProjectile {
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this.j = 0;
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}
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public void j_() {
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super.j_();
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public void l_() {
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super.l_();
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if (this.lastPitch == 0.0F && this.lastYaw == 0.0F) {
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float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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@@ -127,7 +127,7 @@ public class EntityArrow extends Entity implements IProjectile {
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if (i > 0) {
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Block.byId[i].updateShape(this.world, this.d, this.e, this.f);
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AxisAlignedBB axisalignedbb = Block.byId[i].e(this.world, this.d, this.e, this.f);
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AxisAlignedBB axisalignedbb = Block.byId[i].b(this.world, this.d, this.e, this.f);
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if (axisalignedbb != null && axisalignedbb.a(this.world.getVec3DPool().create(this.locX, this.locY, this.locZ))) {
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this.inGround = true;
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@@ -153,10 +153,10 @@ public class EntityArrow extends Entity implements IProjectile {
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this.motY *= (double) (this.random.nextFloat() * 0.2F);
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this.motZ *= (double) (this.random.nextFloat() * 0.2F);
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this.j = 0;
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this.at = 0;
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this.au = 0;
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}
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} else {
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++this.at;
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++this.au;
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Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true);
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@@ -177,7 +177,7 @@ public class EntityArrow extends Entity implements IProjectile {
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for (l = 0; l < list.size(); ++l) {
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Entity entity1 = (Entity) list.get(l);
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if (entity1.L() && (entity1 != this.shooter || this.at >= 5)) {
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if (entity1.K() && (entity1 != this.shooter || this.au >= 5)) {
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f1 = 0.3F;
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AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1);
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MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
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@@ -197,6 +197,14 @@ public class EntityArrow extends Entity implements IProjectile {
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movingobjectposition = new MovingObjectPosition(entity);
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}
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if (movingobjectposition != null && movingobjectposition.entity != null && movingobjectposition.entity instanceof EntityHuman) {
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EntityHuman entityhuman = (EntityHuman) movingobjectposition.entity;
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if (entityhuman.abilities.isInvulnerable || this.shooter instanceof EntityHuman && !((EntityHuman) this.shooter).a(entityhuman)) {
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movingobjectposition = null;
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}
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}
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float f2;
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float f3;
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@@ -206,6 +214,7 @@ public class EntityArrow extends Entity implements IProjectile {
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ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
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this.world.getServer().getPluginManager().callEvent(phe);
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// CraftBukkit end
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if (movingobjectposition.entity != null) {
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f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
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int i1 = MathHelper.f((double) f2 * this.damage);
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@@ -224,7 +233,7 @@ public class EntityArrow extends Entity implements IProjectile {
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// CraftBukkit start - moved damage call
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if (movingobjectposition.entity.damageEntity(damagesource, i1)) {
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if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player.
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if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player
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EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
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org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
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@@ -239,14 +248,13 @@ public class EntityArrow extends Entity implements IProjectile {
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EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
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if (!this.world.isStatic) {
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entityliving.r(entityliving.bJ() + 1);
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entityliving.r(entityliving.bM() + 1);
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}
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if (this.av > 0) {
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if (this.aw > 0) {
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f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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if (f3 > 0.0F) {
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movingobjectposition.entity.g(this.motX * (double) this.av * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.av * 0.6000000238418579D / (double) f3);
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movingobjectposition.entity.g(this.motX * (double) this.aw * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.aw * 0.6000000238418579D / (double) f3);
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}
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}
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@@ -269,7 +277,7 @@ public class EntityArrow extends Entity implements IProjectile {
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this.motZ *= -0.10000000149011612D;
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this.yaw += 180.0F;
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this.lastYaw += 180.0F;
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this.at = 0;
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this.au = 0;
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}
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} else {
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this.d = movingobjectposition.b;
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@@ -287,9 +295,9 @@ public class EntityArrow extends Entity implements IProjectile {
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this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
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this.inGround = true;
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this.shake = 7;
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this.e(false);
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this.a(false);
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if (this.g != 0) {
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Block.byId[this.g].a(this.world, this.d, this.e, this.f, this);
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Block.byId[this.g].a(this.world, this.d, this.e, this.f, (Entity) this);
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}
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}
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}
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@@ -327,7 +335,7 @@ public class EntityArrow extends Entity implements IProjectile {
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float f4 = 0.99F;
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f1 = 0.05F;
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if (this.H()) {
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if (this.G()) {
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for (int j1 = 0; j1 < 4; ++j1) {
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f3 = 0.25F;
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this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
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@@ -341,7 +349,7 @@ public class EntityArrow extends Entity implements IProjectile {
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this.motZ *= (double) f4;
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this.motY -= (double) f1;
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this.setPosition(this.locX, this.locY, this.locZ);
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this.D();
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this.C();
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}
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}
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@@ -376,7 +384,7 @@ public class EntityArrow extends Entity implements IProjectile {
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}
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}
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public void c_(EntityHuman entityhuman) {
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public void b_(EntityHuman entityhuman) {
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if (!this.world.isStatic && this.inGround && this.shake <= 0) {
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// CraftBukkit start
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ItemStack itemstack = new ItemStack(Item.ARROW);
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@@ -420,14 +428,14 @@ public class EntityArrow extends Entity implements IProjectile {
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}
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public void a(int i) {
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this.av = i;
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this.aw = i;
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}
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public boolean aq() {
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public boolean ap() {
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return false;
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}
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public void e(boolean flag) {
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public void a(boolean flag) {
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byte b0 = this.datawatcher.getByte(16);
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if (flag) {
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