Update CraftBukkit to Minecraft 1.5
This commit is contained in:
@@ -13,12 +13,12 @@ public class BlockFire extends Block {
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private int[] a = new int[256];
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private int[] b = new int[256];
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protected BlockFire(int i, int j) {
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super(i, j, Material.FIRE);
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protected BlockFire(int i) {
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super(i, Material.FIRE);
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this.b(true);
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}
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public void t_() {
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public void s_() {
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this.a(Block.WOOD.id, 5, 20);
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this.a(Block.WOOD_DOUBLE_STEP.id, 5, 20);
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this.a(Block.WOOD_STEP.id, 5, 20);
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@@ -41,7 +41,7 @@ public class BlockFire extends Block {
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this.b[i] = k;
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}
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public AxisAlignedBB e(World world, int i, int j, int k) {
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public AxisAlignedBB b(World world, int i, int j, int k) {
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return null;
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}
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@@ -61,11 +61,11 @@ public class BlockFire extends Block {
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return 0;
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}
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public int r_() {
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public int a(World world) {
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return 30;
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}
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public void b(World world, int i, int j, int k, Random random) {
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public void a(World world, int i, int j, int k, Random random) {
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if (world.getGameRules().getBoolean("doFireTick")) {
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boolean flag = world.getTypeId(i, j - 1, k) == Block.NETHERRACK.id;
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@@ -77,24 +77,24 @@ public class BlockFire extends Block {
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fireExtinguished(world, i, j, k); // CraftBukkit - invalid place location
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}
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if (!flag && world.N() && (world.D(i, j, k) || world.D(i - 1, j, k) || world.D(i + 1, j, k) || world.D(i, j, k - 1) || world.D(i, j, k + 1))) {
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if (!flag && world.O() && (world.F(i, j, k) || world.F(i - 1, j, k) || world.F(i + 1, j, k) || world.F(i, j, k - 1) || world.F(i, j, k + 1))) {
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fireExtinguished(world, i, j, k); // CraftBukkit - extinguished by rain
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} else {
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int l = world.getData(i, j, k);
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if (l < 15) {
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world.setRawData(i, j, k, l + random.nextInt(3) / 2);
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world.setData(i, j, k, l + random.nextInt(3) / 2, 4);
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}
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world.a(i, j, k, this.id, this.r_() + random.nextInt(10));
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if (!flag && !this.l(world, i, j, k)) {
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if (!world.v(i, j - 1, k) || l > 3) {
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world.setTypeId(i, j, k, 0);
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world.a(i, j, k, this.id, this.a(world) + random.nextInt(10));
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if (!flag && !this.k(world, i, j, k)) {
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if (!world.w(i, j - 1, k) || l > 3) {
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world.setAir(i, j, k);
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}
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} else if (!flag && !this.d((IBlockAccess) world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) {
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fireExtinguished(world, i, j, k); // CraftBukkit - burn out
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} else {
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boolean flag1 = world.E(i, j, k);
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boolean flag1 = world.G(i, j, k);
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byte b0 = 0;
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if (flag1) {
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@@ -126,7 +126,7 @@ public class BlockFire extends Block {
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l1 += (k1 - (j + 1)) * 100;
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}
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int i2 = this.n(world, i1, k1, j1);
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int i2 = this.m(world, i1, k1, j1);
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if (i2 > 0) {
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int j2 = (i2 + 40 + world.difficulty * 7) / (l + 30);
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@@ -135,7 +135,7 @@ public class BlockFire extends Block {
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j2 /= 2;
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}
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if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.N() || !world.D(i1, k1, j1)) && !world.D(i1 - 1, k1, k) && !world.D(i1 + 1, k1, j1) && !world.D(i1, k1, j1 - 1) && !world.D(i1, k1, j1 + 1)) {
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if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.O() || !world.F(i1, k1, j1)) && !world.F(i1 - 1, k1, k) && !world.F(i1 + 1, k1, j1) && !world.F(i1, k1, j1 - 1) && !world.F(i1, k1, j1 + 1)) {
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int k2 = l + random.nextInt(5) / 4;
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if (k2 > 15) {
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@@ -197,16 +197,16 @@ public class BlockFire extends Block {
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}
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// CraftBukkit end
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if (random.nextInt(i1 + 10) < 5 && !world.D(i, j, k)) {
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if (random.nextInt(i1 + 10) < 5 && !world.F(i, j, k)) {
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int k1 = i1 + random.nextInt(5) / 4;
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if (k1 > 15) {
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k1 = 15;
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}
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world.setTypeIdAndData(i, j, k, this.id, k1);
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world.setTypeIdAndData(i, j, k, this.id, k1, 3);
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} else {
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world.setTypeId(i, j, k, 0);
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world.setAir(i, j, k);
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}
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if (flag) {
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@@ -215,11 +215,11 @@ public class BlockFire extends Block {
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}
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}
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private boolean l(World world, int i, int j, int k) {
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private boolean k(World world, int i, int j, int k) {
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return this.d((IBlockAccess) world, i + 1, j, k) ? true : (this.d((IBlockAccess) world, i - 1, j, k) ? true : (this.d((IBlockAccess) world, i, j - 1, k) ? true : (this.d((IBlockAccess) world, i, j + 1, k) ? true : (this.d((IBlockAccess) world, i, j, k - 1) ? true : this.d((IBlockAccess) world, i, j, k + 1)))));
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}
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private int n(World world, int i, int j, int k) {
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private int m(World world, int i, int j, int k) {
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byte b0 = 0;
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if (!world.isEmpty(i, j, k)) {
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@@ -251,21 +251,21 @@ public class BlockFire extends Block {
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}
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public boolean canPlace(World world, int i, int j, int k) {
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return world.v(i, j - 1, k) || this.l(world, i, j, k);
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return world.w(i, j - 1, k) || this.k(world, i, j, k);
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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if (!world.v(i, j - 1, k) && !this.l(world, i, j, k)) {
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if (!world.w(i, j - 1, k) && !this.k(world, i, j, k)) {
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fireExtinguished(world, i, j, k); // CraftBukkit - fuel block gone
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}
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}
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public void onPlace(World world, int i, int j, int k) {
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if (world.worldProvider.dimension > 0 || world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.i_(world, i, j, k)) {
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if (!world.v(i, j - 1, k) && !this.l(world, i, j, k)) {
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if (world.worldProvider.dimension > 0 || world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.n_(world, i, j, k)) {
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if (!world.w(i, j - 1, k) && !this.k(world, i, j, k)) {
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fireExtinguished(world, i, j, k); // CraftBukkit - fuel block broke
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} else {
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world.a(i, j, k, this.id, this.r_() + world.random.nextInt(10));
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world.a(i, j, k, this.id, this.a(world) + world.random.nextInt(10));
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}
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}
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}
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@@ -273,7 +273,7 @@ public class BlockFire extends Block {
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// CraftBukkit start
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private void fireExtinguished(World world, int x, int y, int z) {
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if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(x, y, z), 0).isCancelled() == false) {
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world.setTypeId(x, y, z, 0);
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world.setAir(x, y, z);
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}
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}
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// CraftBukkit end
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