World height related fixes - 128 -> 256. Addresses BUKKIT-889

This commit is contained in:
Mike Primm
2012-03-01 15:13:53 -06:00
committed by EvilSeph
parent efc9ced128
commit 82f2a2e773
7 changed files with 15 additions and 15 deletions

View File

@@ -18,7 +18,7 @@ public final class ChunkCompressionThread implements Runnable {
private final HashMap<EntityPlayer, Integer> queueSizePerPlayer = new HashMap<EntityPlayer, Integer>();
private final BlockingQueue<QueuedPacket> packetQueue = new LinkedBlockingQueue<QueuedPacket>(QUEUE_CAPACITY);
private final int CHUNK_SIZE = 16 * 128 * 16 * 5 / 2;
private final int CHUNK_SIZE = 16 * 256 * 16 * 5 / 2;
private final int REDUCED_DEFLATE_THRESHOLD = CHUNK_SIZE / 4;
private final int DEFLATE_LEVEL_CHUNKS = 6;
private final int DEFLATE_LEVEL_PARTS = 1;