Added death events for blaze and snowman, fixed reported loot for chickens
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@@ -92,9 +92,9 @@ public class EntityChicken extends EntityAnimal {
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}
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if (this.z()) {
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this.b(Item.COOKED_CHICKEN.id, 1);
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loot.add(new org.bukkit.inventory.ItemStack(Item.COOKED_CHICKEN.id, 1));
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} else {
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this.b(Item.RAW_CHICKEN.id, 1);
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loot.add(new org.bukkit.inventory.ItemStack(Item.RAW_CHICKEN.id, 1));
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}
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CraftEventFactory.callEntityDeathEvent(this, loot);
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